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55,754 players on Rust servers right now 11,716 servers online 3,252 with players on 168 fresh wipes in the last three hours [EU] Facepunch 13: 3 players on now Updated every five minutes

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[EU] Facepunch 13

Key points

  • 3 of 300 players are on now, 1% full.
  • Over the last seven days it averages 8 players, with a peak of 23.
  • It ranks #1,046, the top 5% of all ranked servers.
  • The current map has been up 27d 16h, since Thursday 1 October, 17:42 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 8h, with the force wipe.
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official monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Now: 3 of 300 players

3/ 300players now 1% full
87-day averagepeak 23
#1,046ranktop 5%
27d agolast wipemonthly schedule
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [EU] Facepunch 13

Players

AveragePeak
0510152011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,046 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 8h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

37wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 8h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 37, 45 hours in.

Wipes

newest first

Force wipe peaks at 37 players

Peak
37
Crowd
–
Lasted
running
Players before
6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
338 / 350
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 216 on average
163 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
59 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 123 on average
120 / 300
Rusty Moose |EU Small|
EU · groups of 8+ · monthly · 57 on average
50 / 200
Rustafied.com - EU Long - Small II
EU · groups of 16+ · monthly · 42 on average
23 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at [EU] Facepunch 13?

The average peak across its recent wipes is 37 players. Peak population on the latest wipe came 45 hours after it.

On what timetable does [EU] Facepunch 13 wipe?

Once a month is all [EU] Facepunch 13 wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 27 days 16 hours. Its tags give wipes as monthly.

Tags and categories

Which operator is behind [EU] Facepunch 13?

The playrust.com hostname [EU] Facepunch 13 publishes is shared with 124 other tracked servers, which points to one operator.

Which Rust Live Stats filters and lists does [EU] Facepunch 13 show up in?

These are the Rust Live Stats lists [EU] Facepunch 13 fits: EU Rust servers, live, Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the tags listed for [EU] Facepunch 13 signify?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list [EU] Facepunch 13 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on [EU] Facepunch 13 right now?

[EU] Facepunch 13 is carrying 3 players at the moment, with 300 slots in total. The seven-day average is 8 players, with a peak of 23. Peak hour over 48 hours: 21:00 UTC, at 11 players on average.

Where does [EU] Facepunch 13 sit in the server rankings?

Player hours over seven days put [EU] Facepunch 13 at #1,046, in the top 5% of all ranked servers.

Map and rules

Which settings and rules are in force on [EU] Facepunch 13?

No gather rate appears in the name [EU] Facepunch 13. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The in-game Official tab carries it. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for [EU] Facepunch 13?

A procedural map of 4,500 with seed 369324925, generated by the game, runs on [EU] Facepunch 13. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

What location is [EU] Facepunch 13 in?

No region tag is published, though the name of [EU] Facepunch 13 points to Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 79.137.98.160:28015.

Is performance on [EU] Facepunch 13 steady?

The average server fps was 220 over the last 48 hours; the lowest was 200. Entity count reached 132,289: buildings, deployables and the rest of the world. Memory use peaked at 5,677 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on [EU] Facepunch 13?

[EU] Facepunch 13 operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is [EU] Facepunch 13, and is it online at the moment?

[EU] Facepunch 13 is up and running at this moment. About 21 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What is the way to connect to [EU] Facepunch 13?

Enter client.connect 79.137.98.160:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Live Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players 300 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.