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96,217 players on Rust servers right now 11,880 servers online 4,117 with players on 161 fresh wipes in the last three hours [EU] Facepunch 14: 16 players on now Updated every five minutes

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[EU] Facepunch 14

Key points

  • 16 of 300 players are on now, 5% full.
  • Over the last seven days it averages 7 players, with a peak of 18.
  • It ranks #1,186, the top 5% of all ranked servers.
  • The current map has been up 26d 0h, since Thursday 1 October, 17:42 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 9d 0h, with the force wipe.
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official monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Now: 16 of 300 players

16/ 300players now 5% full
77-day averagepeak 18
#1,186ranktop 5%
26d agolast wipemonthly schedule
9d 0hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [EU] Facepunch 14

Players

AveragePeak
0510152019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,186 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 9d 0h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

29wipe-day peakplayers, last three wipes

Coming wipes

  1. 9d 0h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 37d 0h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 47 hours in.

Wipes

newest first

Force wipe peaks at 29 players

Peak
29
Crowd
–
Lasted
running
Players before
5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
517 / 575
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 208 on average
371 / 400
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 132 on average
182 / 300
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
184 / 250
Rusty Moose |EU Small|
EU · groups of 8+ · monthly · 71 on average
118 / 200
Rustafied.com - EU Long - Small
EU · groups of 16+ · monthly · 44 on average
25 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [EU] Facepunch 14?

At their busiest, its recent wipes averaged 29 players. The crowd on the latest wipe peaked 47 hours in.

When does [EU] Facepunch 14 wipe?

The monthly force wipe is the only wipe [EU] Facepunch 14 takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 26 days. The tags carry a monthly wipe schedule.

Lists and tags

Which operator is behind [EU] Facepunch 14?

A playrust.com hostname is published by [EU] Facepunch 14 and by 124 other servers we track, so they most likely share an operator.

Where does [EU] Facepunch 14 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists [EU] Facepunch 14 fits: EU Rust servers, live, Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

What do the tags listed for [EU] Facepunch 14 signify?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival here follows standard Rust; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it: that is the tag list [EU] Facepunch 14 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on [EU] Facepunch 14 right now?

[EU] Facepunch 14 is carrying 16 players at the moment, with 300 slots in total. The seven-day average is 7 players, with a peak of 18. The busiest hour in the past 48 was 19:00 UTC, averaging 14 players.

What position does [EU] Facepunch 14 hold among Rust servers?

Ranked by seven-day player hours, [EU] Facepunch 14 is #1,186, placing it in the top 5% of ranked servers.

Map and rules

Which settings and rules are in force on [EU] Facepunch 14?

Nothing in the name of [EU] Facepunch 14 states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The in-game Official tab carries it. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Which map is live on [EU] Facepunch 14?

Size 4,500, seed 159513066: that is the procedural map the game generates for [EU] Facepunch 14. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is [EU] Facepunch 14 hosted in?

No region tag is published, though the name of [EU] Facepunch 14 points to Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 79.137.98.160:28020.

What is performance like on [EU] Facepunch 14?

Server fps averaged 220 over the last 48 hours, with a low of 195. It supported up to 133,943 entities, covering buildings, deployables and all other objects. Memory use peaked at 5,420 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on [EU] Facepunch 14?

[EU] Facepunch 14 operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is [EU] Facepunch 14 up now, and how steady is its uptime?

[EU] Facepunch 14 is up and running at this moment. Based on the uptime it reports, the last restart was about 4 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

How do you get onto [EU] Facepunch 14?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 79.137.98.160:28020.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Live Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival here follows standard Rust.
mp300
Max players 300 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc3
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.