The count
LiveLive coverage · Rust server
Facepunch Playtest
Key points
- 0 of ? players are on now.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #11,401, the top 51% of all ranked servers.
- The current map has been up 27d 15h, since Thursday 1 October, 17:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Facepunch Playtest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,401 today
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 17:40 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 28 players, 1 in the queue
Monday 28 September 2026, 07:20 UTC
- Peak
- 28 +1 queue
- Crowd
- halved by day 1
- Lasted
- 3.4 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 24 September 2026, 10:57 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 3.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Facepunch Playtest?
At their busiest, its recent wipes averaged 9 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.
On what timetable does Facepunch Playtest wipe?
Wipes on Facepunch Playtest come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 27 days 15 hours.
Lists and tags
Which operator is behind Facepunch Playtest?
A playrust.com hostname is published by Facepunch Playtest and by 124 other servers we track, so they most likely share an operator.
Where does Facepunch Playtest appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Facepunch Playtest fits: Official Rust servers, live now. Under the filters Type: No plugins at all; Group limit: 5 or more; Boxes: Official only it appears on the server list.
What do the tags listed for Facepunch Playtest signify?
The server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): You need protocol 2635 on your game to get in; cs169375 (Build): The game build is 169375; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which Facepunch Playtest publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Facepunch Playtest right now?
The count on Facepunch Playtest stands at 0 right now. Peak over the past week: 3. Average: 0 players. Between now and 48 hours back, 15:00 UTC drew the most players, 0 on average.
How does Facepunch Playtest compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Facepunch Playtest is #11,401, placing it in the top 51% of ranked servers.
Map and rules
What settings and rules does Facepunch Playtest run?
The name Facepunch Playtest carries no gather rate. Group size tops out at 100 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it in the Official tab in game. Anti-cheat: VAC from Valve is enabled.
Which map is live on Facepunch Playtest?
Facepunch Playtest runs a game-generated procedural map: size 4,500, seed 1377699477. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Where does Facepunch Playtest sit geographically?
Nothing on Facepunch Playtest states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 79.137.98.20:28015 is its address.
How well does Facepunch Playtest perform?
The average server fps was 54 over the last 48 hours; the lowest was 32. It supported up to 403,000 entities, covering buildings, deployables and all other objects. The highest memory usage was 11,033 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Facepunch Playtest on?
Facepunch Playtest operates on Windows with Rust network protocol 2635 and build 169375. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Facepunch Playtest, and is it online at the moment?
Facepunch Playtest is up and running at this moment. Based on the uptime it reports, the last restart was about 37 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Facepunch Playtest?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 79.137.98.20:28015.