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63,710 players on Rust servers right now 11,765 servers online 3,546 with players on 131 fresh wipes in the last three hours [EU] Facepunch 7: 27 players on now Updated every five minutes

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[EU] Facepunch 7

Key points

  • 27 of 350 players are on now, 8% full.
  • Over the last seven days it averages 23 players, with a peak of 61.
  • It ranks #609, the top 3% of all ranked servers.
  • The current map has been up 26d 5h, since Thursday 1 October, 17:40 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 20h, with the force wipe.
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official monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Now: 27 of 350 players

27/ 350players now 8% full
237-day averagepeak 61
#609ranktop 3%
26d agolast wipemonthly schedule
8d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [EU] Facepunch 7

Players

AveragePeak
02040608023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #609 today

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 20h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

103wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 20h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 103, 27 hours in.

Wipes

newest first

Force wipe peaks at 103 players

Peak
103
Crowd
–
Lasted
running
Players before
11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Rustafied.com - EU Long - Large
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Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on [EU] Facepunch 7?

Recent wipes on this server averaged a peak of 103 players at their busiest. The crowd on the latest wipe peaked 27 hours in.

On what timetable does [EU] Facepunch 7 wipe?

The monthly force wipe is the only wipe [EU] Facepunch 7 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 26 days 5 hours have passed since this world was generated. Its tags give wipes as monthly.

Lists and tags

Who is in charge of [EU] Facepunch 7?

Most likely one operator runs them: [EU] Facepunch 7 and 124 other tracked servers publish a playrust.com hostname.

Where does [EU] Facepunch 7 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include [EU] Facepunch 7 are EU Rust servers, live, Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

How should you read the tags on [EU] Facepunch 7?

The server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, in the Rust style; mp350 (Max players): 350 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust, which [EU] Facepunch 7 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is [EU] Facepunch 7 at the moment?

Live now: 27 players on [EU] Facepunch 7, out of 350 slots. Averaged across seven days, 23 players; the peak was 61. Peak hour over 48 hours: 16:00 UTC, at 41 players on average.

What position does [EU] Facepunch 7 hold among Rust servers?

Player hours over seven days put [EU] Facepunch 7 at #609, in the top 3% of all ranked servers.

Map and rules

Which settings and rules are in force on [EU] Facepunch 7?

Nothing in the name of [EU] Facepunch 7 states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. It sits in the Official tab inside Rust. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [EU] Facepunch 7?

[EU] Facepunch 7 runs a game-generated procedural map: size 4,500, seed 4936666. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is [EU] Facepunch 7 in?

No region tag is published, though the name of [EU] Facepunch 7 points to Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 79.137.98.6:28015.

How well does [EU] Facepunch 7 perform?

The average server fps was 217 over the last 48 hours; the lowest was 187. It supported up to 177,467 entities, covering buildings, deployables and all other objects. Up to 7,088 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is [EU] Facepunch 7 on?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 7 runs. To join, your game must use the same protocol; Steam handles the update for you.

Does [EU] Facepunch 7 stay online, and is it up right now?

[EU] Facepunch 7 is up and running at this moment. Based on the uptime it reports, the last restart was about 9 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

What is the way to connect to [EU] Facepunch 7?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 79.137.98.6:28015.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Live Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, in the Rust style.
mp350
Max players 350 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.