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47,233 players on Rust servers right now 11,652 servers online 3,140 with players on 114 fresh wipes in the last three hours TEST: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TEST

Offline TEST is not on the server list right now. The figures below are from when it was last seen, 11h ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #10,590, the top 48% of all ranked servers.
  • The current map has been up 13h, since Wednesday 28 October, 19:23 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#10,590ranktop 48%
13h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TEST

Players

AveragePeakWipe
00.250.50.75119:0020:0021:00Wiped Wed 28 Oct, 19:23 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,590 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

32.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
32.2 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
341 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
281 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
32 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
40 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
122 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on TEST?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

On what timetable does TEST wipe?

Too few wipes are recorded for TEST to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 13 hours have passed since this world was generated.

Lists and tags

Where does TEST appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include TEST are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on TEST?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which TEST publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on TEST?

TEST reads offline at the moment; the last sighting was 11 hours ago. Peak over the past week: 1. Average: 1 players. Peak hour over 48 hours: 19:00 UTC, at 1 players on average.

How does TEST compare with other Rust servers in the rankings?

On player hours for the past seven days, TEST sits at #10,590, inside the top 48% of ranked servers.

Rules and settings

What rules does TEST enforce, and which settings does it use?

No gather rate appears in the name TEST. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for TEST?

A procedural map, generated by the game, runs on TEST.

Server facts

Where does TEST sit geographically?

No region is published by TEST. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 79.139.161.182:28015.

What Rust version is TEST on?

Rust network protocol 2635 and build 168909 on Windows is what TEST runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is TEST, and is it online at the moment?

As of now, TEST is offline; the last sighting was 11 hours ago. 3 of 168 hours were online in the last 7 full days, giving 2% uptime. Rust Live Stats has tracked it since 19 September 2026.

Getting on

What steps connect you to TEST?

Enter client.connect 79.139.161.182:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.