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69,961 players on Rust servers right now 11,800 servers online 3,675 with players on 123 fresh wipes in the last three hours Mortal Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Mortal Server

Offline Mortal Server is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,409, the top 69% of all ranked servers.
  • The current map has been up 26d 6h, since Friday 2 October, 15:08 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,409ranktop 69%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Mortal Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,409 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
504 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
339 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
39 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
105 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
126 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Mortal Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 22 hours in.

On what timetable does Mortal Server wipe?

Too few wipes are recorded for Mortal Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 26 days 6 hours.

Tags and filters

Which Rust Live Stats filters and lists does Mortal Server show up in?

The Rust Live Stats lists that include Mortal Server are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for Mortal Server signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which Mortal Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Mortal Server right now?

Mortal Server reads offline at the moment; the last sighting was 7 days 20 hours ago.

Where does Mortal Server sit in the server rankings?

Ranked by seven-day player hours, Mortal Server is #15,409, placing it in the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on Mortal Server?

Nothing in the name of Mortal Server states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Mortal Server?

The map on Mortal Server is procedural, made by the game itself.

Server details

What location is Mortal Server in?

There is no region from Mortal Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 79.173.248.242:28015.

What version of Rust is running on Mortal Server?

Mortal Server operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Mortal Server, and is it online at the moment?

Mortal Server is currently offline, with its last appearance 7 days 20 hours ago. 1 of 168 hours were online in the last 7 full days, giving 1% uptime. Rust Live Stats has tracked it since 26 September 2026.

Getting on

How do you get onto Mortal Server?

Enter client.connect 79.173.248.242:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players Slots: 500.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.