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50,302 players on Rust servers right now 11,676 servers online 3,170 with players on 121 fresh wipes in the last three hours Name of Server as Shown on the Client Server List: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Name of Server as Shown on the Client Server List

Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 46d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • The current map has been up 55d 14h, since Thursday 3 September, 19:00 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
–rankscore 0
55d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Name of Server as Shown on the Client Server List

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank over time

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
282 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
306 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
27 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
45 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
146 / 200

Quick answers

from the figures on this page

Wiping

On what timetable does Name of Server as Shown on the Client Server List wipe?

Name of Server as Shown on the Client Server List's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 55 days 14 hours.

Tags and filters

Which Rust Live Stats filters and lists does Name of Server as Shown on the Client Server List show up in?

These are the Rust Live Stats lists Name of Server as Shown on the Client Server List fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for Name of Server as Shown on the Client Server List signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which Name of Server as Shown on the Client Server List publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Name of Server as Shown on the Client Server List right now?

Name of Server as Shown on the Client Server List reads offline at the moment; the last sighting was 46 days 3 hours ago.

Rules and settings

What settings and rules does Name of Server as Shown on the Client Server List run?

Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is off.

Which map is live on Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

Server facts

What location is Name of Server as Shown on the Client Server List in?

There is no region from Name of Server as Shown on the Client Server List. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 79.177.141.197:28015 is its address.

What version of Rust is running on Name of Server as Shown on the Client Server List?

The setup on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 163794 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Name of Server as Shown on the Client Server List, and is it online at the moment?

As of now, Name of Server as Shown on the Client Server List is offline; the last sighting was 46 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What is the way to connect to Name of Server as Shown on the Client Server List?

Enter client.connect 79.177.141.197:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.