The count
Live coverage · Rust server
Local Test Server
Offline Local Test Server is not on the server list right now. The figures below are from when it was last seen, 45d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- The current map has been up 45d 13h, since Sunday 13 September, 10:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank over time
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Local Test Server wipe?
Too few wipes are recorded for Local Test Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 45 days 13 hours.
Lists and tags
Where does Local Test Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Local Test Server are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on Local Test Server?
These are the tags Local Test Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Local Test Server?
Last seen 45 days 13 hours ago, Local Test Server is offline right now.
Rules and settings
Which settings and rules are in force on Local Test Server?
Nothing in the name of Local Test Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.
Can you tell me the map for Local Test Server?
The map on Local Test Server is procedural, made by the game itself.
About the server
Which region is Local Test Server hosted in?
No region is published by Local Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 79.186.61.92:28015.
What Rust version is Local Test Server on?
Rust network protocol 2633 and build 163794 on Windows is what Local Test Server runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Local Test Server, and is it online at the moment?
Local Test Server is currently offline, with its last appearance 45 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to Local Test Server?
Enter client.connect 79.186.61.92:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.