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40,778 players on Rust servers right now 11,636 servers online 2,957 with players on 90 fresh wipes in the last three hours JellyJoker: 0 players (offline) Updated every five minutes

Live coverage · Rust server

JellyJoker

Offline JellyJoker is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,248, the top 69% of all ranked servers.
  • The current map has been up 10d 2h, since Saturday 17 October, 23:42 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,248ranktop 69%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on JellyJoker

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,248 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 527 on average
270 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 331 on average
16 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 329 on average
34 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
117 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
45 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
50 / 100

Quick answers

from the figures on this page

Wipe days

When does JellyJoker wipe?

The record holds too few of JellyJoker's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 10 days 2 hours.

Tags and categories

Where does JellyJoker appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists JellyJoker fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for JellyJoker signify?

gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list JellyJoker publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is JellyJoker at the moment?

Last seen 9 days 4 hours ago, JellyJoker is offline right now.

Where does JellyJoker sit in the server rankings?

Player hours over seven days put JellyJoker at #15,248, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on JellyJoker?

No gather rate appears in the name JellyJoker. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is in use on JellyJoker?

A procedural map, generated by the game, runs on JellyJoker.

About the server

Which region is JellyJoker hosted in?

There is no region from JellyJoker. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 79.207.183.78:28015.

What Rust version is JellyJoker on?

Rust network protocol 2634 and build 167781 on Windows is what JellyJoker runs. To join, your game must use the same protocol; Steam handles the update for you.

Is JellyJoker up now, and how steady is its uptime?

At the time of this update, JellyJoker is down, last seen 9 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 17 October 2026.

How to join

What is the way to connect to JellyJoker?

Enter client.connect 79.207.183.78:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.