The count
Live coverage · Rust server
TestServer
Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 42d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #13,258.
- The current map has been up 42d 13h, since Tuesday 15 September, 13:43 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,258 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 15 September 2026, 13:43 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at TestServer?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.
How often does TestServer wipe, and at what times?
Too few wipes are recorded for TestServer to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 42 days 13 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does TestServer show up in?
On Rust Live Stats, TestServer is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on TestServer?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): Build: 163493; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list TestServer publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on TestServer?
Last seen 42 days 10 hours ago, TestServer is offline right now.
What position does TestServer hold among Rust servers?
On player hours for the past seven days, TestServer sits at #13,258, inside the top – of ranked servers.
Rules and settings
What rules does TestServer enforce, and which settings does it use?
The name TestServer carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for TestServer?
The map on TestServer is procedural, made by the game itself.
Server details
Where does TestServer sit geographically?
There is no region from TestServer. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 79.244.83.142:28015 is its address.
What version of Rust is running on TestServer?
TestServer operates on Windows with Rust network protocol 2633 and build 163493. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TestServer stay online, and is it up right now?
As of now, TestServer is offline; the last sighting was 42 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 14 September 2026.
Connecting
How do you get onto TestServer?
Enter client.connect 79.244.83.142:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.