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96,643 players on Rust servers right now 11,876 servers online 4,105 with players on 152 fresh wipes in the last three hours Dackelclub: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Dackelclub

Offline Dackelclub is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 7 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,986, the top 71% of all ranked servers.
  • The current map has been up 21d 11h, since Tuesday 6 October, 06:23 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 7 players

0/ 7players now 0% full
07-day averagepeak –
#15,986ranktop 71%
21d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Dackelclub

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,986 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
823 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 349 on average
58 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 343 on average
134 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
524 / 575
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 282 on average
315 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 257 on average
240 / 325

Quick answers

from the figures on this page

Wiping

On what timetable does Dackelclub wipe?

The record holds too few of Dackelclub's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 21 days 11 hours.

Lists and tags

Where does Dackelclub appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Dackelclub are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Dackelclub?

These are the tags Dackelclub makes public: gmrust (Game mode): The game mode is standard Rust survival; mp7 (Max players): The slot count is 7; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Dackelclub?

Dackelclub reads offline at the moment; the last sighting was 20 days 22 hours ago.

What position does Dackelclub hold among Rust servers?

Ranked by seven-day player hours, Dackelclub is #15,986, placing it in the top 71% of ranked servers.

Settings and map

Which settings and rules are in force on Dackelclub?

The name Dackelclub carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Dackelclub?

A procedural map, generated by the game, runs on Dackelclub.

About the server

Where does Dackelclub sit geographically?

No region is published by Dackelclub. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 80.140.177.235:28015.

What Rust version is Dackelclub on?

Dackelclub operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.

Does Dackelclub stay online, and is it up right now?

Dackelclub is currently offline, with its last appearance 20 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 6 October 2026.

Getting on

What is the way to connect to Dackelclub?

Enter client.connect 80.140.177.235:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp7
Max players The slot count is 7.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.