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34,939 players on Rust servers right now 11,686 servers online 2,865 with players on 97 fresh wipes in the last three hours Dackelclub: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Dackelclub

Offline Dackelclub is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 0 of 7 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,124, the top 68% of all ranked servers.
  • The current map has been up 22d 20h, since Tuesday 6 October, 06:23 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 7 players

0/ 7players now 0% full
07-day averagepeak –
#15,124ranktop 68%
22d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Dackelclub

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,124 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
158 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
101 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
17 / 200

Quick answers

from the figures on this page

Wiping

How often does Dackelclub wipe, and at what times?

Dackelclub's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 22 days 20 hours.

Tags and filters

Which Rust Live Stats filters and lists does Dackelclub show up in?

These are the Rust Live Stats lists Dackelclub fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Dackelclub?

gmrust (Game mode): The game mode is standard Rust survival; mp7 (Max players): The slot count is 7; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list Dackelclub publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Dackelclub?

Dackelclub is not online at the moment, having last been seen 17 days 17 hours ago.

Where does Dackelclub sit in the server rankings?

On player hours for the past seven days, Dackelclub sits at #15,124, inside the top 68% of ranked servers.

Rules and settings

What rules does Dackelclub enforce, and which settings does it use?

No gather rate appears in the name Dackelclub. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on Dackelclub?

A procedural map, generated by the game, runs on Dackelclub.

About the server

Which region is Dackelclub hosted in?

No region is published by Dackelclub. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 80.140.180.140:28015 is its address.

What version of Rust is running on Dackelclub?

Dackelclub operates on Windows with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.

Does Dackelclub stay online, and is it up right now?

Dackelclub is currently offline, with its last appearance 17 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 11 October 2026.

Getting on

What steps connect you to Dackelclub?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 80.140.180.140:28015.

Server tags

what each one means

Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp7
Max players The slot count is 7.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.