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81,845 players on Rust servers right now 11,853 servers online 3,922 with players on 172 fresh wipes in the last three hours Dackelclub: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Dackelclub

Offline Dackelclub is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 1 of 7 players are on at the last check, 14% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,028, the top 68% of all ranked servers.
  • The current map has been up 21d 14h, since Tuesday 6 October, 06:23 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 7 players

1/ 7players now 14% full
07-day averagepeak –
#15,028ranktop 68%
21d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Dackelclub

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,028 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
706 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
61 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
96 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
397 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
210 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
177 / 250

Quick answers

from the figures on this page

Wiping

How often does Dackelclub wipe, and at what times?

The record holds too few of Dackelclub's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 21 days 14 hours.

Lists and tags

Which Rust Live Stats filters and lists does Dackelclub show up in?

These are the Rust Live Stats lists Dackelclub fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Dackelclub signify?

gmrust (Game mode): Standard survival, in the Rust style; mp7 (Max players): 7 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list Dackelclub publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Dackelclub right now?

Dackelclub reads offline at the moment; the last sighting was 18 days 7 hours ago.

How does Dackelclub compare with other Rust servers in the rankings?

Player hours over seven days put Dackelclub at #15,028, in the top 68% of all ranked servers.

Rules and settings

What rules does Dackelclub enforce, and which settings does it use?

Nothing in the name of Dackelclub states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on Dackelclub?

The map on Dackelclub is procedural, made by the game itself.

About the server

Where does Dackelclub sit geographically?

Nothing on Dackelclub states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 80.140.186.220:28015.

What version of Rust is running on Dackelclub?

The setup on Dackelclub is Rust network protocol 2634 and build 166652 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is Dackelclub up now, and how steady is its uptime?

Dackelclub is currently offline, with its last appearance 18 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 9 October 2026.

How to join

What steps connect you to Dackelclub?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 80.140.186.220:28015.

Server tags

what each one means

Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp7
Max players 7 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.