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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 23 fresh wipes in the last three hours RedLava.World | Rust: 0 players (offline) Updated every five minutes

Live coverage · EU

RedLava.World | Rust

Offline RedLava.World | Rust is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,922, the top 72% of all ranked servers, and #2502 in EU.
  • The current map has been up 20d 20h, since Wednesday 7 October, 23:01 UTC.
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vanilla

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,922ranktop 72% · #2502 in EU
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RedLava.World | Rust

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,922 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RedLava.World | Rust?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does RedLava.World | Rust wipe, and at what times?

RedLava.World | Rust's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 20 days 20 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does RedLava.World | Rust show up in?

These are the Rust Live Stats lists RedLava.World | Rust fits: EU Rust servers, live, Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What do the tags listed for RedLava.World | Rust signify?

gmvanilla (Game mode): Survival in the vanilla style; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; EU (Europe): The server browser places this server under Europe: that is the tag list RedLava.World | Rust publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is RedLava.World | Rust at the moment?

RedLava.World | Rust reads offline at the moment; the last sighting was 20 days 19 hours ago.

How does RedLava.World | Rust compare with other Rust servers in the rankings?

Europe places RedLava.World | Rust at #2,502; overall it is #15,922, inside the top 72% of ranked servers, by seven-day player hours.

Rules and settings

What settings and rules does RedLava.World | Rust run?

No gather rate appears in the name RedLava.World | Rust. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.

Which map is in use on RedLava.World | Rust?

A procedural map of 3,000 with seed 12345, generated by the game, runs on RedLava.World | Rust. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.

Server facts

What location is RedLava.World | Rust in?

By its own EU tag, RedLava.World | Rust sits in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 80.190.80.94:29015.

What version of Rust is running on RedLava.World | Rust?

RedLava.World | Rust operates on Linux with Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RedLava.World | Rust stay online, and is it up right now?

RedLava.World | Rust is currently offline, with its last appearance 20 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 7 October 2026.

How to join

What steps connect you to RedLava.World | Rust?

Enter client.connect 80.190.80.94:29015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://redlava.world.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp20
Max players The slot count is 20.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.