The count
Live coverage · EU
RedLava.World | Rust
Offline RedLava.World | Rust is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 20 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,922, the top 72% of all ranked servers, and #2502 in EU.
- The current map has been up 20d 20h, since Wednesday 7 October, 23:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RedLava.World | Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,922 today
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Wednesday 7 October 2026, 23:01 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RedLava.World | Rust?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does RedLava.World | Rust wipe, and at what times?
RedLava.World | Rust's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 20 days 20 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does RedLava.World | Rust show up in?
These are the Rust Live Stats lists RedLava.World | Rust fits: EU Rust servers, live, Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the tags listed for RedLava.World | Rust signify?
gmvanilla (Game mode): Survival in the vanilla style; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; EU (Europe): The server browser places this server under Europe: that is the tag list RedLava.World | Rust publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is RedLava.World | Rust at the moment?
RedLava.World | Rust reads offline at the moment; the last sighting was 20 days 19 hours ago.
How does RedLava.World | Rust compare with other Rust servers in the rankings?
Europe places RedLava.World | Rust at #2,502; overall it is #15,922, inside the top 72% of ranked servers, by seven-day player hours.
Rules and settings
What settings and rules does RedLava.World | Rust run?
No gather rate appears in the name RedLava.World | Rust. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RedLava.World | Rust?
A procedural map of 3,000 with seed 12345, generated by the game, runs on RedLava.World | Rust. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
Server facts
What location is RedLava.World | Rust in?
By its own EU tag, RedLava.World | Rust sits in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 80.190.80.94:29015.
What version of Rust is running on RedLava.World | Rust?
RedLava.World | Rust operates on Linux with Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RedLava.World | Rust stay online, and is it up right now?
RedLava.World | Rust is currently offline, with its last appearance 20 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 7 October 2026.
How to join
What steps connect you to RedLava.World | Rust?
Enter client.connect 80.190.80.94:29015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://redlava.world.