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51,358 players on Rust servers right now 11,704 servers online 3,284 with players on 140 fresh wipes in the last three hours Dagnabbits testserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Dagnabbits testserver

Offline Dagnabbits testserver is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,409, the top 69% of all ranked servers.
  • The current map has been up 12d 18h, since Thursday 15 October, 06:20 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,409ranktop 69%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Dagnabbits testserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,409 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
389 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
45 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
180 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
69 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
77 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Dagnabbits testserver?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does Dagnabbits testserver wipe?

Too few wipes are recorded for Dagnabbits testserver to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 12 days 18 hours.

Tags and categories

Where does Dagnabbits testserver appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Dagnabbits testserver fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Dagnabbits testserver?

These are the tags Dagnabbits testserver makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Dagnabbits testserver?

Dagnabbits testserver is not online at the moment, having last been seen 5 days 1 hours ago. The seven-day average for this server is 0 players.

Where does Dagnabbits testserver sit in the server rankings?

On player hours for the past seven days, Dagnabbits testserver sits at #15,409, inside the top 69% of ranked servers.

Settings and map

What settings and rules does Dagnabbits testserver run?

No gather rate appears in the name Dagnabbits testserver. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on Dagnabbits testserver?

Size 4,500, seed 981907749: that is the procedural map the game generates for Dagnabbits testserver. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is Dagnabbits testserver hosted in?

No region is published by Dagnabbits testserver. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 80.208.80.139:28015 is its address.

What version of Rust is running on Dagnabbits testserver?

The setup on Dagnabbits testserver is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does Dagnabbits testserver stay online, and is it up right now?

Dagnabbits testserver is currently offline, with its last appearance 5 days 1 hours ago. It was online for 3 of 168 hours in the last 7 full days, or 2% of the time. Rust Live Stats has tracked it since 17 September 2026.

Connecting

How do you get onto Dagnabbits testserver?

Enter client.connect 80.208.80.139:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.