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66,602 players on Rust servers right now 11,784 servers online 3,516 with players on 198 fresh wipes in the last three hours Pop_Rust_PVE: 2 players on now Updated every five minutes

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Pop_Rust_PVE

Key points

  • 2 of 200 players are on now, 1% full.
  • Over the last seven days it averages 8 players, with a peak of 25.
  • It ranks #1,120, the top 5% of all ranked servers.
  • The current map has been up 27d 16h, since Thursday 1 October, 19:28 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 6h, with the force wipe.
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monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 2 of 200 players

2/ 200players now 1% full
87-day averagepeak 25
#1,120ranktop 5%
27d agolast wipemonthly schedule
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Pop_Rust_PVE

Players

AveragePeak
0510152013:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,120 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 6h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

36wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 6h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 6h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 36, 45 hours in.

Wipes

newest first

Force wipe peaks at 36 players

Peak
36
Crowd
–
Lasted
running
Players before
13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
15 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
23 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
15 / 200
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
EA · groups of 8+ · monthly · 35 on average
37 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 34 on average
57 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
8 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Pop_Rust_PVE?

The average peak across its recent wipes is 36 players. Peak population on the latest wipe came 45 hours after it.

On what timetable does Pop_Rust_PVE wipe?

Once a month is all Pop_Rust_PVE wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 27 days 16 hours. The tags carry a monthly wipe schedule.

Tags and filters

Where does Pop_Rust_PVE appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Pop_Rust_PVE are Modded Rust servers live now, Rust PvE servers, live now and Rust tutorial servers: live list. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What meaning do the tags on Pop_Rust_PVE carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp200 (Max players): Slots: 200; ts21 (Group limit): Teams are capped at 21; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Pop_Rust_PVE publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Pop_Rust_PVE at the moment?

Pop_Rust_PVE is carrying 2 players at the moment, with 200 slots in total. Peak over the past week: 25. Average: 8 players. The busiest hour in the past 48 was 16:00 UTC, averaging 16 players.

Where does Pop_Rust_PVE sit in the server rankings?

On player hours for the past seven days, Pop_Rust_PVE sits at #1,120, inside the top 5% of ranked servers.

Rules and settings

What rules does Pop_Rust_PVE enforce, and which settings does it use?

No gather rate appears in the name Pop_Rust_PVE. Group size tops out at 21 players. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Pop_Rust_PVE?

A procedural map of 5,000 with seed 1356798757, generated by the game, runs on Pop_Rust_PVE. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is Pop_Rust_PVE in?

No region is published by Pop_Rust_PVE. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 80.242.59.122:35000.

What is performance like on Pop_Rust_PVE?

It never went below 15 server fps in the last 48 hours, averaging 31. Entity count reached 385,400: buildings, deployables and the rest of the world. The highest memory usage was 8,609 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Pop_Rust_PVE?

Pop_Rust_PVE operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Pop_Rust_PVE up now, and how steady is its uptime?

At the time of this update, Pop_Rust_PVE is live. The uptime it reports puts the last restart at about 7 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

How do you get onto Pop_Rust_PVE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 80.242.59.122:35000. The server's website: https://pop-pve.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^t,^p,gmrust,cs168909,ts21,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp200
Max players Slots: 200.
ts21
Group limit Teams are capped at 21.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.
^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.