The count
LiveLive coverage · EU
[RU] Kalashnikov | Vanilla | Biweekly
Key points
- 1 of 200 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 5.
- It ranks #3,594, the top 16% of all ranked servers, and #1338 in EU.
- The current map has been up 28d 8h, since Thursday 1 October, 18:48 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 15h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [RU] Kalashnikov | Vanilla | Biweekly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,594 today
Rank
daily · 1 is bestTop 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 15h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 13d 15hThu 12 Nov, 18:48 UTC
- 27d 15hThu 26 Nov, 18:48 UTC
- 34d 15hThu 3 Dec, 19:00 UTCFW
- 41d 15hThu 10 Dec, 18:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 5 players
Thursday 1 October 2026, 18:48 UTC FW
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at [RU] Kalashnikov | Vanilla | Biweekly?
At their busiest, its recent wipes averaged 5 players. Peak population on the latest wipe came 41 hours after it.
How often does [RU] Kalashnikov | Vanilla | Biweekly wipe, and at what times?
[RU] Kalashnikov | Vanilla | Biweekly's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 8 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.
Tags and filters
Which Rust Live Stats filters and lists does [RU] Kalashnikov | Vanilla | Biweekly show up in?
On Rust Live Stats, [RU] Kalashnikov | Vanilla | Biweekly is listed under EU Rust servers, live, Live Rust community servers and Vanilla Rust servers, live. Under the filters Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks it appears on the server list.
What do the tags listed for [RU] Kalashnikov | Vanilla | Biweekly signify?
gmvanilla (Game mode): Survival in the vanilla style; mp200 (Max players): Slots: 200; ts99 (Group limit): Each team holds 99 at most; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once every fortnight; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): It runs the plugin framework Oxide (uMod); EU (Europe): Europe is the browser listing for this server: that is the tag list [RU] Kalashnikov | Vanilla | Biweekly publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is [RU] Kalashnikov | Vanilla | Biweekly at the moment?
1 of [RU] Kalashnikov | Vanilla | Biweekly's 200 slots are filled right now. Averaged across seven days, 1 players; the peak was 5. Peak hour over 48 hours: 20:00 UTC, at 5 players on average.
How does [RU] Kalashnikov | Vanilla | Biweekly compare with other Rust servers in the rankings?
Seven-day player hours place [RU] Kalashnikov | Vanilla | Biweekly at #3,594 overall, in the top 16% of ranked servers and #1,338 in Europe.
Settings and map
Which settings and rules are in force on [RU] Kalashnikov | Vanilla | Biweekly?
The name [RU] Kalashnikov | Vanilla | Biweekly carries no gather rate. The cap on a group is 99 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Oxide plugins are in use. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.
Which map is live on [RU] Kalashnikov | Vanilla | Biweekly?
A procedural map of 4,500 with seed 12345, generated by the game, runs on [RU] Kalashnikov | Vanilla | Biweekly. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Which region is [RU] Kalashnikov | Vanilla | Biweekly hosted in?
By its own EU tag, [RU] Kalashnikov | Vanilla | Biweekly sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 80.242.59.133:35400.
How well does [RU] Kalashnikov | Vanilla | Biweekly perform?
It never went below 99 server fps in the last 48 hours, averaging 131. It supported up to 157,789 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,544 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on [RU] Kalashnikov | Vanilla | Biweekly?
The setup on [RU] Kalashnikov | Vanilla | Biweekly is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [RU] Kalashnikov | Vanilla | Biweekly up now, and how steady is its uptime?
At the time of this update, [RU] Kalashnikov | Vanilla | Biweekly is live. Based on the uptime it reports, the last restart was about 2 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What is the way to connect to [RU] Kalashnikov | Vanilla | Biweekly?
Enter client.connect 80.242.59.133:35400 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://kalashnikovrust.ru.
