The count
LiveLive coverage · EU
PROSTOJ #6 | Ресурсы x2 | Компоненты x1
Key points
- 8 of 200 players are on now, 4% full.
- Over the last seven days it averages 47 players, with a peak of 196.
- It ranks #364, the top 2% of all ranked servers, and #186 in EU.
- The current map has been up 4d 14h, since Friday 23 October, 12:55 UTC, on a biweekly schedule.
- The next wipe is expected Friday 30 October at 12:55 UTC, in 2d 9h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PROSTOJ #6 | Ресурсы x2 | Компоненты x1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #364 today
Rank
daily · 1 is bestTop 2% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2d 9h
fixed weekdays
Next wipe Friday 30 October, 12:55 UTC, in 2d 9h. Every Friday at 12:55 UTC · medium confidence
Coming wipes
- 2d 9hFri 30 Oct, 12:55 UTC
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 9d 9hFri 6 Nov, 12:55 UTC
- 16d 9hFri 13 Nov, 12:55 UTC
- 23d 9hFri 20 Nov, 12:55 UTC
- 30d 9hFri 27 Nov, 12:55 UTC
- 36d 15hThu 3 Dec, 19:00 UTCFW
- 37d 9hFri 4 Dec, 12:55 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 196, 5 hours in, with 7 in the queue.
Wipes
newest firstThe current map
Wipe peaks at 196 players, 7 in the queue
Friday 23 October 2026, 12:55 UTC
- Peak
- 196 +7 queue
- Crowd
- –
- Lasted
- running
- Players before
- 16
Wipe
Wipe peaks at 16 players
Friday 16 October 2026, 12:43 UTC
- Peak
- 16
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 1
Force wipe
Force wipe peaks at 12 players
Thursday 1 October 2026, 18:01 UTC FW
- Peak
- 12
- Crowd
- halved by day 11
- Lasted
- 14.8 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
At their busiest, its recent wipes averaged 75 players. The latest wipe peaked 5 hours after it, with a queue of 7 more. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 11.
On what timetable does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 wipe?
Wipes on PROSTOJ #6 | Ресурсы x2 | Компоненты x1 follow a every Friday at 12:55 UTC pattern. Expect the next wipe on Friday 30 October at 12:55 UTC. This world dates from 4 days 14 hours. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Which operator is behind PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
Most likely one operator runs them: PROSTOJ #6 | Ресурсы x2 | Компоненты x1 and 5 other tracked servers publish a prostoj.store hostname.
Where does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include PROSTOJ #6 | Ресурсы x2 | Компоненты x1 are 2x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x; Average players: 25+ on average.
How should you read the tags on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
These are the tags PROSTOJ #6 | Ресурсы x2 | Компоненты x1 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once every fortnight; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): The server browser places this server under Europe. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
8 of PROSTOJ #6 | Ресурсы x2 | Компоненты x1's 200 slots are filled right now. The seven-day average is 47 players, with a peak of 196. Peak hour over 48 hours: 15:00 UTC, at 86 players on average.
How does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 compare with other Rust servers in the rankings?
Europe places PROSTOJ #6 | Ресурсы x2 | Компоненты x1 at #186; overall it is #364, inside the top 2% of ranked servers, by seven-day player hours.
Rules and settings
Which settings and rules are in force on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
Gather rates on PROSTOJ #6 | Ресурсы x2 | Компоненты x1 are 2x, as its name states. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
PROSTOJ #6 | Ресурсы x2 | Компоненты x1 runs a game-generated procedural map: size 4,250, seed 2104778718. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
Server details
Where does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 sit geographically?
By its own EU tag, PROSTOJ #6 | Ресурсы x2 | Компоненты x1 sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 80.242.59.22:35200.
What is performance like on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
Server fps averaged 58 over the last 48 hours, with a low of 57. Buildings, deployables and everything else in the world added up to a maximum of 168,234 entities. The highest memory usage was 5,991 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is PROSTOJ #6 | Ресурсы x2 | Компоненты x1 on?
PROSTOJ #6 | Ресурсы x2 | Компоненты x1 operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is PROSTOJ #6 | Ресурсы x2 | Компоненты x1, and is it online at the moment?
Right now PROSTOJ #6 | Ресурсы x2 | Компоненты x1 is online. Based on the uptime it reports, the last restart was about 19 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 23 September 2026.
Connecting
How do you get onto PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 80.242.59.22:35200. You can find its website at https://prostoj.store.
