The count
Live coverage · Rust server
ukn
Offline ukn is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 8 of 2 players are on at the last check, 400% full.
- Over the last seven days it averages 0 players.
- It ranks #9,363, the top 43% of all ranked servers.
- The current map has been up 26d 1h, since Thursday 1 October, 19:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ukn
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,363 today
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does ukn wipe?
Too few wipes are recorded for ukn to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 1 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does ukn show up in?
These are the Rust Live Stats lists ukn fits: Modded Rust servers live now and Aim training servers, live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for ukn signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon, which ukn publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on ukn?
Last seen 9 days 14 hours ago, ukn is offline right now.
Where does ukn sit in the server rankings?
Player hours over seven days put ukn at #9,363, in the top 43% of all ranked servers.
Settings and map
Which settings and rules are in force on ukn?
Nothing in the name of ukn states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is off: Valve's anti-cheat.
Can you tell me the map for ukn?
The map on ukn is procedural, made by the game itself.
Server facts
Which region is ukn hosted in?
Nothing on ukn states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 80.71.227.226:28015 is its address.
What Rust version is ukn on?
The setup on ukn is Rust network protocol 2634 and build 167584 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is ukn, and is it online at the moment?
As of now, ukn is offline; the last sighting was 9 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 18 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto ukn?
Enter client.connect 80.71.227.226:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.