The count
Live coverage · Rust server
Mark
Offline Mark is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,000, the top 71% of all ranked servers.
- The current map has been up 24d 13h, since Sunday 4 October, 05:05 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Mark
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,000 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Sunday 4 October 2026, 04:33 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Mark?
At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.
On what timetable does Mark wipe?
Too few wipes are recorded for Mark to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 24 days 13 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Mark show up in?
The Rust Live Stats lists that include Mark are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Mark?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which Mark publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Mark at the moment?
Last seen 24 days 13 hours ago, Mark is offline right now.
How does Mark compare with other Rust servers in the rankings?
Player hours over seven days put Mark at #16,000, in the top 71% of all ranked servers.
Settings and map
What settings and rules does Mark run?
The name Mark carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Mark?
The map on Mark is procedural, made by the game itself.
Server facts
What location is Mark in?
There is no region from Mark. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 80.89.196.201:28015.
What version of Rust is running on Mark?
Mark operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.
Does Mark stay online, and is it up right now?
Mark is currently offline, with its last appearance 24 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 4 October 2026.
Getting on
What steps connect you to Mark?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 80.89.196.201:28015.