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42,066 players on Rust servers right now 11,624 servers online 3,050 with players on 94 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #7,622, the top 34% of all ranked servers.
  • The current map has been up 5d 11h, since Thursday 22 October, 20:12 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
17-day averagepeak 1
#7,622ranktop 34%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,622 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
379 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
19 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
27 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
198 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
98 / 225
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
37 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Server Name?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 1 hours after it.

On what timetable does My Server Name wipe?

Too few wipes are recorded for My Server Name to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 5 days 11 hours.

Tags and categories

Where does My Server Name appear in Rust Live Stats lists and filters?

On Rust Live Stats, My Server Name is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for My Server Name signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which My Server Name publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is My Server Name at the moment?

My Server Name reads offline at the moment; the last sighting was 4 days 11 hours ago. Peak over the past week: 1. Average: 1 players.

What position does My Server Name hold among Rust servers?

Player hours over seven days put My Server Name at #7,622, in the top 34% of all ranked servers.

Settings and map

What settings and rules does My Server Name run?

No gather rate appears in the name My Server Name. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for My Server Name?

A procedural map, generated by the game, runs on My Server Name.

Server facts

What location is My Server Name in?

Nothing on My Server Name states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 80.93.119.68:28015 is its address.

What Rust version is My Server Name on?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is My Server Name, and is it online at the moment?

As of now, My Server Name is offline; the last sighting was 4 days 11 hours ago. It was online for 13 of 168 hours in the last 7 full days, or 8% of the time. The first sighting by Rust Live Stats was on 13 October 2026.

Connecting

How do you get onto My Server Name?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 80.93.119.68:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.