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74,645 players on Rust servers right now 11,830 servers online 3,703 with players on 224 fresh wipes in the last three hours JonDoughandfriends: 0 players on now Updated every five minutes

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JonDoughandfriends

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,326, the top 69% of all ranked servers.
  • The current map has been up 27d 19h, since Thursday 1 October, 18:07 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,326ranktop 69%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on JonDoughandfriends

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,326 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 14 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
17.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
575 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
93 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
87 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
56 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
208 / 225

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on JonDoughandfriends?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

How often does JonDoughandfriends wipe, and at what times?

Wipes on JonDoughandfriends come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 27 days 19 hours.

Tags and categories

Which Rust Live Stats filters and lists does JonDoughandfriends show up in?

These are the Rust Live Stats lists JonDoughandfriends fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on JonDoughandfriends carry?

These are the tags JonDoughandfriends makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on JonDoughandfriends right now?

0 of JonDoughandfriends's 50 slots are filled right now. The seven-day average for this server is 0 players.

How does JonDoughandfriends compare with other Rust servers in the rankings?

Player hours over seven days put JonDoughandfriends at #15,326, in the top 69% of all ranked servers.

Settings and map

What settings and rules does JonDoughandfriends run?

No gather rate appears in the name JonDoughandfriends. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is off.

Can you tell me the map for JonDoughandfriends?

A procedural map of 5,000 with seed 2147483647, generated by the game, runs on JonDoughandfriends. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is JonDoughandfriends hosted in?

Nothing on JonDoughandfriends states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 81.0.246.242:28315 is its address.

Is performance on JonDoughandfriends steady?

Server fps averaged 57 over the last 48 hours, with a low of 28. Entity count reached 146,395: buildings, deployables and the rest of the world. Up to 4,563 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on JonDoughandfriends?

Rust network protocol 2635 and build 168909 on Windows is what JonDoughandfriends runs. Steam updates it for you, but your game needs the same protocol to join.

Is JonDoughandfriends up now, and how steady is its uptime?

JonDoughandfriends is up and running at this moment. The uptime it reports puts the last restart at about 6 days 17 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

Getting on

What is the way to connect to JonDoughandfriends?

Enter client.connect 81.0.246.242:28315 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.