The count
Live coverage · Rust server
private server test
Offline private server test is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,057, the top 59% of all ranked servers.
- The current map has been up 5d 6h, since Saturday 24 October, 22:53 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on private server test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,057 today
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does private server test wipe?
Too few wipes are recorded for private server test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 5 days 6 hours.
Tags and filters
Which Rust Live Stats filters and lists does private server test show up in?
These are the Rust Live Stats lists private server test fits: Live Rust community servers and Vanilla Rust servers, live. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v and Premium ^q; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on private server test carry?
gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^q (Premium): You need Rust's premium status to join this server: that is the tag list private server test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on private server test?
private server test is not online at the moment, having last been seen 5 days 6 hours ago. The seven-day average is 0 players, with a peak of 1.
How does private server test compare with other Rust servers in the rankings?
Player hours over seven days put private server test at #13,057, in the top 59% of all ranked servers.
Map and rules
Which settings and rules are in force on private server test?
No gather rate appears in the name private server test. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. You need Rust's premium status to join this server. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for private server test?
private server test uses a procedural map, which the game generates.
Server details
What location is private server test in?
There is no region from private server test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 81.0.246.242:28615.
What Rust version is private server test on?
private server test operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is private server test up now, and how steady is its uptime?
As of now, private server test is offline; the last sighting was 5 days 6 hours ago. It was online for 0 of 120 hours in the last 5 full days, or 0% of the time. Rust Live Stats has tracked it since 24 October 2026.
Connecting
What is the way to connect to private server test?
Enter client.connect 81.0.246.242:28615 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You need Rust's premium status to join this server.