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98,350 players on Rust servers right now 11,893 servers online 3,934 with players on 402 fresh wipes in the last three hours ppacket-test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

ppacket-test

Offline ppacket-test is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,125, the top 61% of all ranked servers.
  • The current map has been up 16d 22h, since Monday 12 October, 18:22 UTC.
Join
moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,125ranktop 61%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ppacket-test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,125 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
175 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 244 on average
317 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
64 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
51 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
37 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
86 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on ppacket-test?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.

On what timetable does ppacket-test wipe?

ppacket-test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 16 days 22 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does ppacket-test show up in?

These are the Rust Live Stats lists ppacket-test fits: Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for ppacket-test signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which ppacket-test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on ppacket-test right now?

ppacket-test reads offline at the moment; the last sighting was 15 days 22 hours ago.

Where does ppacket-test sit in the server rankings?

Ranked by seven-day player hours, ppacket-test is #13,125, placing it in the top 61% of ranked servers.

Map and rules

What rules does ppacket-test enforce, and which settings does it use?

No gather rate appears in the name ppacket-test. The default applies: 8 players to a group. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on ppacket-test?

A procedural map, generated by the game, runs on ppacket-test.

Server facts

Which region is ppacket-test hosted in?

There is no region from ppacket-test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 81.108.209.47:28015 is its address.

What version of Rust is running on ppacket-test?

The setup on ppacket-test is Rust network protocol 2634 and build 167584 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is ppacket-test up now, and how steady is its uptime?

ppacket-test is currently offline, with its last appearance 15 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 12 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto ppacket-test?

Enter client.connect 81.108.209.47:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.