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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 23 fresh wipes in the last three hours My Local Staging Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Staging Server

Offline My Local Staging Server is not on the server list right now. The figures below are from when it was last seen, 32d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,546, the top 71% of all ranked servers.
  • The current map has been up 34d 4h, since Thursday 24 September, 14:49 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,546ranktop 71%
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Local Staging Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,546 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep29 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My Local Staging Server?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 26 hours in.

On what timetable does My Local Staging Server wipe?

My Local Staging Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 34 days 4 hours.

Tags and filters

Where does My Local Staging Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists My Local Staging Server fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Local Staging Server?

These are the tags My Local Staging Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs165633 (Build): Build: 165633; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is My Local Staging Server at the moment?

Last seen 32 days 17 hours ago, My Local Staging Server is offline right now.

How does My Local Staging Server compare with other Rust servers in the rankings?

On player hours for the past seven days, My Local Staging Server sits at #16,546, inside the top 71% of ranked servers.

Map and rules

What settings and rules does My Local Staging Server run?

Nothing in the name of My Local Staging Server states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on My Local Staging Server?

My Local Staging Server uses a procedural map, which the game generates.

About the server

Which region is My Local Staging Server hosted in?

Nothing on My Local Staging Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 81.109.49.16:28015 is its address.

What version of Rust is running on My Local Staging Server?

Rust network protocol 2634 and build 165633 on Windows is what My Local Staging Server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is My Local Staging Server, and is it online at the moment?

At the time of this update, My Local Staging Server is down, last seen 32 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 24 September 2026.

Connecting

How do you get onto My Local Staging Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 81.109.49.16:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165633,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs165633
Build Build: 165633.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.