The count
LiveLive coverage · EU
[EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,585, the top 25% of all ranked servers, and #1813 in EU.
- It resets its world every few hours: 11 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,585 today
Rank
daily · 1 is bestTop 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Tuesday 27 October 2026, 03:47 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 0
World reset
New world
Monday 26 October 2026, 02:53 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 0
World reset
New world
Monday 26 October 2026, 01:02 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 0
World reset
New world
Sunday 25 October 2026, 21:15 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 1
World reset
New world
Sunday 25 October 2026, 20:12 UTC
- Peak
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- Crowd
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- Players before
- 0
World reset
New world
Saturday 24 October 2026, 21:20 UTC
- Peak
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- Crowd
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- Players before
- 0
World reset
New world
Saturday 24 October 2026, 07:51 UTC
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- Players before
- 0
World reset
New world
Friday 23 October 2026, 23:20 UTC
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- 0
Show 12 earlier resets
World reset
New world
Friday 23 October 2026, 22:18 UTC
- Peak
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- Players before
- 0
World reset
New world
Friday 23 October 2026, 18:28 UTC
- Peak
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- Players before
- 0
World reset
New world
Thursday 22 October 2026, 21:26 UTC
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- Players before
- 0
World reset
New world
Wednesday 21 October 2026, 22:21 UTC
- Peak
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- Players before
- 0
World reset
New world
Wednesday 21 October 2026, 16:44 UTC
- Peak
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- Players before
- 0
World reset
New world
Wednesday 21 October 2026, 10:14 UTC
- Peak
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- Players before
- 1
World reset
New world
Wednesday 21 October 2026, 09:08 UTC
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- 0
World reset
New world
Tuesday 20 October 2026, 20:32 UTC
- Peak
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- Players before
- 0
World reset
New world
Tuesday 20 October 2026, 12:14 UTC
- Peak
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- Players before
- 0
World reset
New world
Tuesday 20 October 2026, 09:11 UTC
- Peak
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- Players before
- 0
World reset
New world
Sunday 18 October 2026, 07:29 UTC
- Peak
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- Players before
- 0
World reset
New world
Sunday 18 October 2026, 04:10 UTC
- Peak
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- Lasted
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- Players before
- 0
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- wipe, and at what times?
No wipe schedule applies to [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-: the world is remade every few hours and those resets do not count.
Tags and filters
Which Rust Live Stats filters and lists does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- show up in?
These are the Rust Live Stats lists [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- fits: EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- signify?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): In the server browser it sits under Europe; rustmaps (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- at the moment?
[EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- is carrying 0 players at the moment, with 100 slots in total. The seven-day average is 0 players, with a peak of 2. The busiest hour in the past 48 was 20:00 UTC, averaging 1 players.
What position does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- hold among Rust servers?
Europe places [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- at #1,813; overall it is #5,585, inside the top 25% of ranked servers, by seven-day player hours.
Map and rules
What rules does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- enforce, and which settings does it use?
The name [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?
On [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- the map is custom at size 4,700; its file is published and can be downloaded here.
Server details
Where does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- sit geographically?
By its own EU tag, [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 81.169.213.146:28015.
Is performance on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- steady?
Server fps averaged 40 over the last 48 hours, with a low of 30. It supported up to 107,965 entities, covering buildings, deployables and all other objects. Up to 4,415 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?
The setup on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-, and is it online at the moment?
At the time of this update, [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- is live. Based on the uptime it reports, the last restart was about 39 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 81.169.213.146:28015.
