The count
Live coverage · Rust server
My Local Testing Server
Offline My Local Testing Server is not on the server list right now. The figures below are from when it was last seen, 41d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,448.
- The current map has been up 41d 18h, since Thursday 17 September, 19:56 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on My Local Testing Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,448 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does My Local Testing Server wipe?
The record holds too few of My Local Testing Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 41 days 18 hours.
Lists and tags
Where does My Local Testing Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include My Local Testing Server are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for My Local Testing Server signify?
These are the tags My Local Testing Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on My Local Testing Server right now?
My Local Testing Server reads offline at the moment; the last sighting was 41 days 18 hours ago.
How does My Local Testing Server compare with other Rust servers in the rankings?
Player hours over seven days put My Local Testing Server at #15,448, in the top – of all ranked servers.
Map and rules
What rules does My Local Testing Server enforce, and which settings does it use?
Nothing in the name of My Local Testing Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on My Local Testing Server?
A procedural map, generated by the game, runs on My Local Testing Server.
About the server
What location is My Local Testing Server in?
Nothing on My Local Testing Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 81.235.8.222:28015.
What version of Rust is running on My Local Testing Server?
Rust network protocol 2633 and build 164530 on Windows is what My Local Testing Server runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is My Local Testing Server, and is it online at the moment?
At the time of this update, My Local Testing Server is down, last seen 41 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 17 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to My Local Testing Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 81.235.8.222:28015.