The count
Live coverage · Rust server
PRISM local capture
Offline PRISM local capture is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,373, the top 69% of all ranked servers.
- The current map has been up 17d 1h, since Monday 12 October, 17:34 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PRISM local capture
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,373 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does PRISM local capture wipe, and at what times?
Too few wipes are recorded for PRISM local capture to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 17 days 1 hours have passed since this world was generated.
Tags and filters
Where does PRISM local capture appear in Rust Live Stats lists and filters?
On Rust Live Stats, PRISM local capture is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What do the tags listed for PRISM local capture signify?
These are the tags PRISM local capture makes public: gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is PRISM local capture at the moment?
PRISM local capture is not online at the moment, having last been seen 7 days 23 hours ago.
Where does PRISM local capture sit in the server rankings?
On player hours for the past seven days, PRISM local capture sits at #15,373, inside the top 69% of ranked servers.
Rules and settings
What settings and rules does PRISM local capture run?
No gather rate appears in the name PRISM local capture. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is off: Valve's anti-cheat.
Can you tell me the map for PRISM local capture?
A procedural map, generated by the game, runs on PRISM local capture.
Server facts
Where does PRISM local capture sit geographically?
Nothing on PRISM local capture states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 81.244.137.90:28015.
What Rust version is PRISM local capture on?
The setup on PRISM local capture is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is PRISM local capture up now, and how steady is its uptime?
As of now, PRISM local capture is offline; the last sighting was 7 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 12 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto PRISM local capture?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 81.244.137.90:28015.