Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
33,506 players on Rust servers right now 11,662 servers online 2,814 with players on 80 fresh wipes in the last three hours MyServer (TEST): 0 players (offline) Updated every five minutes

Live coverage · Rust server

MyServer (TEST)

Offline MyServer (TEST) is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,346, the top 71% of all ranked servers.
  • The current map has been up 27d 10h, since Thursday 1 October, 17:48 UTC.
Join
moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,346ranktop 71%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on MyServer (TEST)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,346 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 251 on average
250 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
92 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 105 on average
128 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
39 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
43 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
8 / 100

Quick answers

from the figures on this page

Wipe days

When does MyServer (TEST) wipe?

MyServer (TEST)'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 27 days 10 hours.

Tags and filters

Where does MyServer (TEST) appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include MyServer (TEST) are Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for MyServer (TEST) signify?

These are the tags MyServer (TEST) makes public: gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): 100 slots are available; ts10 (Group limit): Team cap: 10; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is MyServer (TEST) at the moment?

Last seen 15 days 12 hours ago, MyServer (TEST) is offline right now.

How does MyServer (TEST) compare with other Rust servers in the rankings?

Ranked by seven-day player hours, MyServer (TEST) is #15,346, placing it in the top 71% of ranked servers.

Rules and settings

What rules does MyServer (TEST) enforce, and which settings does it use?

Nothing in the name of MyServer (TEST) states a gather rate. The cap on a group is 10 players. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Server details

Which region is MyServer (TEST) hosted in?

No region is published by MyServer (TEST). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 81.9.119.133:28015 is its address.

What version of Rust is running on MyServer (TEST)?

Rust network protocol 2634 and build 167781 on Windows is what MyServer (TEST) runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is MyServer (TEST), and is it online at the moment?

At the time of this update, MyServer (TEST) is down, last seen 15 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 October 2026.

Connecting

What is the way to connect to MyServer (TEST)?

Enter client.connect 81.9.119.133:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp100
Max players 100 slots are available.
ts10
Group limit Team cap: 10.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.