The count
Live coverage · Rust server
local test
Offline local test is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #9,885, the top 44% of all ranked servers.
- The current map has been up 6d 20h, since Wednesday 21 October, 14:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,885 today
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 21 October 2026, 14:46 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at local test?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.
When does local test wipe?
local test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 6 days 20 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does local test show up in?
The Rust Live Stats lists that include local test are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What do the tags listed for local test signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which local test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on local test?
local test is not online at the moment, having last been seen 6 days 17 hours ago. Peak over the past week: 1. Average: 1 players.
How does local test compare with other Rust servers in the rankings?
On player hours for the past seven days, local test sits at #9,885, inside the top 44% of ranked servers.
Rules and settings
Which settings and rules are in force on local test?
No gather rate appears in the name local test. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is off: Valve's anti-cheat.
Which map is in use on local test?
A procedural map, generated by the game, runs on local test.
Server facts
Where does local test sit geographically?
Nothing on local test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 81.92.203.67:28015.
What Rust version is local test on?
The setup on local test is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is local test, and is it online at the moment?
At the time of this update, local test is down, last seen 6 days 17 hours ago. It was online for 0 of 144 hours in the last 6 full days, or 0% of the time. The first sighting by Rust Live Stats was on 21 October 2026.
How to join
How do you get onto local test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 81.92.203.67:28015.