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77,657 players on Rust servers right now 11,837 servers online 3,729 with players on 257 fresh wipes in the last three hours RavenusDev - Map Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

RavenusDev - Map Test

Offline RavenusDev - Map Test is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,514, the top 61% of all ranked servers.
  • The current map has been up 29d 23h, since Tuesday 29 September, 14:51 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#14,514ranktop 61%
29d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on RavenusDev - Map Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,514 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 29 SepMon 28 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.4 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
5.7 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
6.1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
555 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
175 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
178 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
346 / 225

Quick answers

from the figures on this page

Wiping

What happens on wipe day at RavenusDev - Map Test?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

On what timetable does RavenusDev - Map Test wipe?

No next wipe can be predicted for RavenusDev - Map Test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 29 days 23 hours have passed since this world was generated.

Lists and tags

Where does RavenusDev - Map Test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include RavenusDev - Map Test are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for RavenusDev - Map Test signify?

gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list RavenusDev - Map Test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is RavenusDev - Map Test at the moment?

Last seen 29 days 22 hours ago, RavenusDev - Map Test is offline right now.

What position does RavenusDev - Map Test hold among Rust servers?

Ranked by seven-day player hours, RavenusDev - Map Test is #14,514, placing it in the top 61% of ranked servers.

Settings and map

What rules does RavenusDev - Map Test enforce, and which settings does it use?

The name RavenusDev - Map Test carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

About the server

What location is RavenusDev - Map Test in?

There is no region from RavenusDev - Map Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 82.0.139.250:28015 is its address.

What version of Rust is running on RavenusDev - Map Test?

The setup on RavenusDev - Map Test is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is RavenusDev - Map Test, and is it online at the moment?

RavenusDev - Map Test is currently offline, with its last appearance 29 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

How do you get onto RavenusDev - Map Test?

Enter client.connect 82.0.139.250:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.