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40,217 players on Rust servers right now 11,645 servers online 2,964 with players on 80 fresh wipes in the last three hours Name of Server as Shown on the Client Server List: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Name of Server as Shown on the Client Server List

Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 38d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,268.
  • The current map has been up 38d 3h, since Saturday 19 September, 23:04 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,268rankno region published
38d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Name of Server as Shown on the Client Server List

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,268 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 19 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 527 on average
260 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 331 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 329 on average
31 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
119 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
45 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
49 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does Name of Server as Shown on the Client Server List wipe?

Name of Server as Shown on the Client Server List's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 38 days 3 hours have passed since this world was generated.

Tags and categories

Where does Name of Server as Shown on the Client Server List appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Name of Server as Shown on the Client Server List are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Name of Server as Shown on the Client Server List signify?

These are the tags Name of Server as Shown on the Client Server List makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on Name of Server as Shown on the Client Server List right now?

Name of Server as Shown on the Client Server List is not online at the moment, having last been seen 38 days 1 hours ago.

Where does Name of Server as Shown on the Client Server List sit in the server rankings?

Ranked by seven-day player hours, Name of Server as Shown on the Client Server List is #13,268, placing it in the top – of ranked servers.

Map and rules

Which settings and rules are in force on Name of Server as Shown on the Client Server List?

Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game itself.

Server details

Which region is Name of Server as Shown on the Client Server List hosted in?

Nothing on Name of Server as Shown on the Client Server List states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 82.158.131.221:28015.

What Rust version is Name of Server as Shown on the Client Server List on?

The setup on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 164530 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Name of Server as Shown on the Client Server List stay online, and is it up right now?

At the time of this update, Name of Server as Shown on the Client Server List is down, last seen 38 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 19 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Name of Server as Shown on the Client Server List?

Enter client.connect 82.158.131.221:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.