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103,131 players on Rust servers right now 11,899 servers online 3,962 with players on 371 fresh wipes in the last three hours [EU] PureRust.org | Vanilla+ | BiWeekly: 0 players on now Updated every five minutes

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[EU] PureRust.org | Vanilla+ | BiWeekly

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,310, the top 69% of all ranked servers.
  • The current map has been up 14d 0h, since Thursday 15 October, 17:57 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,310ranktop 69%
14d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on [EU] PureRust.org | Vanilla+ | BiWeekly

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,310 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
14 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
13.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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31 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at [EU] PureRust.org | Vanilla+ | BiWeekly?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does [EU] PureRust.org | Vanilla+ | BiWeekly wipe?

[EU] PureRust.org | Vanilla+ | BiWeekly wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 14 days have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does [EU] PureRust.org | Vanilla+ | BiWeekly show up in?

The Rust Live Stats lists that include [EU] PureRust.org | Vanilla+ | BiWeekly are EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for [EU] PureRust.org | Vanilla+ | BiWeekly signify?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; rustmaps (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list [EU] PureRust.org | Vanilla+ | BiWeekly publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on [EU] PureRust.org | Vanilla+ | BiWeekly right now?

0 of [EU] PureRust.org | Vanilla+ | BiWeekly's 100 slots are filled right now. Across the past week the average was 0 players.

Where does [EU] PureRust.org | Vanilla+ | BiWeekly sit in the server rankings?

Player hours over seven days put [EU] PureRust.org | Vanilla+ | BiWeekly at #15,310, in the top 69% of all ranked servers.

Rules and settings

What rules does [EU] PureRust.org | Vanilla+ | BiWeekly enforce, and which settings does it use?

Nothing in the name of [EU] PureRust.org | Vanilla+ | BiWeekly states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on [EU] PureRust.org | Vanilla+ | BiWeekly?

On [EU] PureRust.org | Vanilla+ | BiWeekly the map is custom at size 3,500; its file is published and can be downloaded here.

About the server

What location is [EU] PureRust.org | Vanilla+ | BiWeekly in?

There is no region tag on [EU] PureRust.org | Vanilla+ | BiWeekly; its name still points to Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 82.165.143.144:28015.

How well does [EU] PureRust.org | Vanilla+ | BiWeekly perform?

Server fps averaged 158 over the last 48 hours, with a low of 96. Entity count reached 73,940: buildings, deployables and the rest of the world. Up to 2,788 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on [EU] PureRust.org | Vanilla+ | BiWeekly?

The setup on [EU] PureRust.org | Vanilla+ | BiWeekly is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does [EU] PureRust.org | Vanilla+ | BiWeekly stay online, and is it up right now?

[EU] PureRust.org | Vanilla+ | BiWeekly is up and running at this moment. The uptime it reports puts the last restart at about 11 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 14 September 2026.

Connecting

What steps connect you to [EU] PureRust.org | Vanilla+ | BiWeekly?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 82.165.143.144:28015. The server's website: https://purerust.org.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Other

rustmaps
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.