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83,714 players on Rust servers right now 11,847 servers online 3,952 with players on 169 fresh wipes in the last three hours Name of Server as Shown on the Client Server List: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Name of Server as Shown on the Client Server List

Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,798, the top 61% of all ranked servers.
  • The current map has been up 23d 11h, since Sunday 4 October, 09:33 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,798ranktop 61%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Name of Server as Shown on the Client Server List

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,798 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.8 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
709 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
55 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
101 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
415 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
225 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
179 / 250

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Name of Server as Shown on the Client Server List wipe, and at what times?

Too few wipes are recorded for Name of Server as Shown on the Client Server List to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 23 days 11 hours have passed since this world was generated.

Tags and categories

Where does Name of Server as Shown on the Client Server List appear in Rust Live Stats lists and filters?

On Rust Live Stats, Name of Server as Shown on the Client Server List is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Name of Server as Shown on the Client Server List carry?

These are the tags Name of Server as Shown on the Client Server List makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Name of Server as Shown on the Client Server List?

Last seen 23 days 2 hours ago, Name of Server as Shown on the Client Server List is offline right now.

How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Name of Server as Shown on the Client Server List is #13,798, placing it in the top 61% of ranked servers.

Map and rules

What settings and rules does Name of Server as Shown on the Client Server List run?

No gather rate appears in the name Name of Server as Shown on the Client Server List. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game itself.

Server facts

Where does Name of Server as Shown on the Client Server List sit geographically?

Nothing on Name of Server as Shown on the Client Server List states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 82.192.131.152:28015.

What version of Rust is running on Name of Server as Shown on the Client Server List?

The setup on Name of Server as Shown on the Client Server List is Rust network protocol 2634 and build 166652 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Name of Server as Shown on the Client Server List up now, and how steady is its uptime?

As of now, Name of Server as Shown on the Client Server List is offline; the last sighting was 23 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to Name of Server as Shown on the Client Server List?

Enter client.connect 82.192.131.152:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.