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63,914 players on Rust servers right now 11,774 servers online 3,541 with players on 128 fresh wipes in the last three hours P.I.P RUST Test Server: 0 players on now Updated every five minutes

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P.I.P RUST Test Server

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #7,070, the top 32% of all ranked servers.
  • It resets its world every few hours: 14 new worlds this week, none of them a wipe.
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moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak 2
#7,070ranktop 32%
resetsno wipes14 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on P.I.P RUST Test Server

Players

AveragePeak
00.250.50.75123:0009:0018:0004:0013:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040023:0009:0018:0004:0013:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,070 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

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New world

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New world

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New world

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New world

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New world

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New world

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New world

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Similar servers

the same kind of game, then region, group limit, rate and wipes
RustBambook|PVE|SKINDROPS
groups of 10+ · monthly · 1 on average
1 / 2

Quick answers

from the figures on this page

Wipe schedule

When does P.I.P RUST Test Server wipe?

Every few hours P.I.P RUST Test Server generates a new world; that is a reset, not a wipe, and no wipe schedule exists.

Tags and filters

Where does P.I.P RUST Test Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, P.I.P RUST Test Server is listed under Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.

What meaning do the tags on P.I.P RUST Test Server carry?

These are the tags P.I.P RUST Test Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on P.I.P RUST Test Server?

P.I.P RUST Test Server is carrying 0 players at the moment, with 20 slots in total. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 23:00 UTC, averaging 0 players.

How does P.I.P RUST Test Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, P.I.P RUST Test Server is #7,070, placing it in the top 32% of ranked servers.

Settings and map

Which settings and rules are in force on P.I.P RUST Test Server?

Nothing in the name of P.I.P RUST Test Server states a gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on P.I.P RUST Test Server?

P.I.P RUST Test Server runs a game-generated procedural map: size 3,500, seed 1891438067. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is P.I.P RUST Test Server hosted in?

No region is published by P.I.P RUST Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 82.21.2.10:10218.

Is performance on P.I.P RUST Test Server steady?

It never went below 144 server fps in the last 48 hours, averaging 204. Entity count reached 87,595: buildings, deployables and the rest of the world. Up to 3,655 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on P.I.P RUST Test Server?

P.I.P RUST Test Server operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is P.I.P RUST Test Server, and is it online at the moment?

Right now P.I.P RUST Test Server is online. The uptime it reports puts the last restart at about 22 hours ago. 111 of 168 hours were online in the last 7 full days, giving 66% uptime. On 4 October 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to P.I.P RUST Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 82.21.2.10:10218.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players 20 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.