The count
Live coverage · EA
test 290011
Offline test 290011 is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 1 of 3 players are on at the last check, 33% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #13,147, the top 59% of all ranked servers, and #482 in EA.
- The current map has been up 4d 22h, since Friday 23 October, 08:12 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 08:12 UTC, in 2d 1h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test 290011
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,147 today
Rank
daily · 1 is bestTop 59% of all ranked servers, top 88% in EA, and #193 of the solo servers (top 87%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2d 1h
fixed weekdays
Next wipe Friday 30 October, 08:12 UTC, in 2d 1h. Every Friday at 08:12 UTC · medium confidence
Coming wipes
- 2d 1hFri 30 Oct, 08:12 UTC
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 9d 1hFri 6 Nov, 08:12 UTC
- 16d 1hFri 13 Nov, 08:12 UTC
- 23d 1hFri 20 Nov, 08:12 UTC
- 30d 1hFri 27 Nov, 08:12 UTC
- 36d 12hThu 3 Dec, 19:00 UTCFW
- 37d 1hFri 4 Dec, 08:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 23 October 2026, 08:12 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 16 October 2026, 07:51 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 08:24 UTC
- Peak
- 1
- Crowd
- halved by day 5
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 04:43 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 7.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 25 September 2026, 06:28 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 6.9 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at test 290011?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 3.5.
How often does test 290011 wipe, and at what times?
test 290011 runs a every Friday at 08:12 UTC wipe pattern. On Friday 30 October at 08:12 UTC its next wipe falls due. This world dates from 4 days 22 hours. Its tags carry a weekly wipe schedule.
Tags and categories
Which Rust Live Stats filters and lists does test 290011 show up in?
On Rust Live Stats, test 290011 is listed under Live Rust community servers, Solo Rust servers, live now and Vanilla Rust servers, live. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.
How should you read the tags on test 290011?
gmrust (Game mode): Standard survival, in the Rust style; mp3 (Max players): Slots: 3; ts1 (Group limit): Team cap: 1; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^w (Weekly): Wipes: every week; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): It runs the plugin framework Oxide (uMod); EA (East Asia): The server browser places this server under East Asia: that is the tag list test 290011 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on test 290011 right now?
Last seen 4 days 22 hours ago, test 290011 is offline right now. Peak over the past week: 1. Average: 1 players.
What position does test 290011 hold among Rust servers?
Seven-day player hours place test 290011 at #13,147 overall, in the top 59% of ranked servers and #482 in Asia. The server sits at #193 among solo servers.
Map and rules
What rules does test 290011 enforce, and which settings does it use?
No gather rate appears in the name test 290011. Solo play only, with no teams. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. The plugin load is Oxide. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for test 290011?
A procedural map of 3,500 with seed 1337, generated by the game, runs on test 290011. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
Server details
What location is test 290011 in?
By its own EA tag, test 290011 sits in Asia. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 82.21.2.4:4110.
What Rust version is test 290011 on?
The setup on test 290011 is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is test 290011 up now, and how steady is its uptime?
At the time of this update, test 290011 is down, last seen 4 days 22 hours ago. 1 of 168 hours were online in the last 7 full days, giving 1% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto test 290011?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 82.21.2.4:4110.