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72,530 players on Rust servers right now 11,732 servers online 3,645 with players on 126 fresh wipes in the last three hours Glitch Guard: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Glitch Guard

Offline Glitch Guard is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,310, the top 70% of all ranked servers.
  • The current map has been up 16d 20h, since Sunday 11 October, 16:45 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,310ranktop 70%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Glitch Guard

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,310 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct20 Oct23 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 543 on average
673 / 700
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
432 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 308 on average
36 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 308 on average
61 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 268 on average
215 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
127 / 150

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Glitch Guard?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

When does Glitch Guard wipe?

The record holds too few of Glitch Guard's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 16 days 20 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Glitch Guard show up in?

These are the Rust Live Stats lists Glitch Guard fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Glitch Guard signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which Glitch Guard publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Glitch Guard at the moment?

Last seen 9 days 4 hours ago, Glitch Guard is offline right now.

Where does Glitch Guard sit in the server rankings?

On player hours for the past seven days, Glitch Guard sits at #15,310, inside the top 70% of ranked servers.

Settings and map

What rules does Glitch Guard enforce, and which settings does it use?

The name Glitch Guard carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Glitch Guard?

Size 3,000, seed 12345: that is the procedural map the game generates for Glitch Guard. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

What location is Glitch Guard in?

There is no region from Glitch Guard. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 82.22.20.131:28015.

What Rust version is Glitch Guard on?

Rust network protocol 2634 and build 167398 on Windows is what Glitch Guard runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Glitch Guard up now, and how steady is its uptime?

Glitch Guard is currently offline, with its last appearance 9 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 11 October 2026.

How to join

What is the way to connect to Glitch Guard?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 82.22.20.131:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.