Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
32,314 players on Rust servers right now 11,621 servers online 2,788 with players on 69 fresh wipes in the last three hours TestServer: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TestServer

Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 44d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,781.
  • The current map has been up 44d 14h, since Monday 14 September, 14:54 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,781rankno region published
44d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TestServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,781 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
147 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
125 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
41 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at TestServer?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 2 hours in.

How often does TestServer wipe, and at what times?

The record holds too few of TestServer's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 44 days 14 hours.

Tags and filters

Where does TestServer appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists TestServer fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on TestServer carry?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list TestServer publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on TestServer right now?

TestServer is not online at the moment, having last been seen 44 days 12 hours ago.

How does TestServer compare with other Rust servers in the rankings?

On player hours for the past seven days, TestServer sits at #13,781, inside the top – of ranked servers.

Settings and map

What rules does TestServer enforce, and which settings does it use?

No gather rate appears in the name TestServer. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Which map is live on TestServer?

A procedural map, generated by the game, runs on TestServer.

Server facts

Where does TestServer sit geographically?

Nothing on TestServer states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 82.22.41.15:28015 is its address.

What version of Rust is running on TestServer?

TestServer operates on Windows with Rust network protocol 2633 and build 163794. Steam updates it for you, but your game needs the same protocol to join.

Is TestServer up now, and how steady is its uptime?

TestServer is currently offline, with its last appearance 44 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 14 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to TestServer?

Enter client.connect 82.22.41.15:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.