The count
Live coverage · Rust server
TestServer
Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 44d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,781.
- The current map has been up 44d 14h, since Monday 14 September, 14:54 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,781 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 14 September 2026, 14:54 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at TestServer?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 2 hours in.
How often does TestServer wipe, and at what times?
The record holds too few of TestServer's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 44 days 14 hours.
Tags and filters
Where does TestServer appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists TestServer fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on TestServer carry?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list TestServer publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on TestServer right now?
TestServer is not online at the moment, having last been seen 44 days 12 hours ago.
How does TestServer compare with other Rust servers in the rankings?
On player hours for the past seven days, TestServer sits at #13,781, inside the top – of ranked servers.
Settings and map
What rules does TestServer enforce, and which settings does it use?
No gather rate appears in the name TestServer. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is off: Valve's anti-cheat.
Which map is live on TestServer?
A procedural map, generated by the game, runs on TestServer.
Server facts
Where does TestServer sit geographically?
Nothing on TestServer states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 82.22.41.15:28015 is its address.
What version of Rust is running on TestServer?
TestServer operates on Windows with Rust network protocol 2633 and build 163794. Steam updates it for you, but your game needs the same protocol to join.
Is TestServer up now, and how steady is its uptime?
TestServer is currently offline, with its last appearance 44 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 14 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to TestServer?
Enter client.connect 82.22.41.15:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.