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58,743 players on Rust servers right now 11,691 servers online 3,438 with players on 103 fresh wipes in the last three hours RustGETON: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustGETON

Offline RustGETON is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,142, the top 28% of all ranked servers.
  • The current map has been up 6d 20h, since Wednesday 21 October, 13:51 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 2
#6,142ranktop 28%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RustGETON

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,142 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct23 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
595 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
364 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
46 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
164 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
80 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at RustGETON?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.

When does RustGETON wipe?

RustGETON's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 6 days 20 hours.

Tags and categories

Where does RustGETON appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include RustGETON are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on RustGETON carry?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list RustGETON publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is RustGETON at the moment?

RustGETON reads offline at the moment; the last sighting was 2 days 16 hours ago. Averaged across seven days, 0 players; the peak was 2.

How does RustGETON compare with other Rust servers in the rankings?

Ranked by seven-day player hours, RustGETON is #6,142, placing it in the top 28% of ranked servers.

Map and rules

What rules does RustGETON enforce, and which settings does it use?

The name RustGETON carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on RustGETON?

A procedural map of 4,000 with seed 1234567890, generated by the game, runs on RustGETON. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is RustGETON in?

There is no region from RustGETON. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 82.223.24.239:20900 is its address.

What Rust version is RustGETON on?

Rust network protocol 2635 and build 168909 on Linux is what RustGETON runs. Steam updates it for you, but your game needs the same protocol to join.

Does RustGETON stay online, and is it up right now?

As of now, RustGETON is offline; the last sighting was 2 days 16 hours ago. It was online for 101 of 168 hours in the last 7 full days, or 60% of the time. Rust Live Stats has tracked it since 2 October 2026.

How to join

What is the way to connect to RustGETON?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 82.223.24.239:20900.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.