The count
Live coverage · Rust server
Operation Deadfall (local)
Offline Operation Deadfall (local) is not on the server list right now. The figures below are from when it was last seen, 19h ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #11,474, the top 52% of all ranked servers.
- It resets its world every few hours: 5 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Operation Deadfall (local)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,474 today
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Tuesday 27 October 2026, 22:40 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Tuesday 27 October 2026, 21:56 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Tuesday 27 October 2026, 21:39 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Tuesday 27 October 2026, 21:24 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Tuesday 27 October 2026, 20:04 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Operation Deadfall (local) wipe?
Every few hours Operation Deadfall (local) generates a new world; that is a reset, not a wipe, and no wipe schedule exists.
Lists and tags
Where does Operation Deadfall (local) appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Operation Deadfall (local) fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Operation Deadfall (local)?
gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list Operation Deadfall (local) publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on Operation Deadfall (local)?
Operation Deadfall (local) is not online at the moment, having last been seen 19 hours ago. Peak over the past week: 1. Average: 1 players. Between now and 48 hours back, 22:00 UTC drew the most players, 1 on average.
What position does Operation Deadfall (local) hold among Rust servers?
Player hours over seven days put Operation Deadfall (local) at #11,474, in the top 52% of all ranked servers.
Settings and map
What settings and rules does Operation Deadfall (local) run?
Nothing in the name of Operation Deadfall (local) states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Operation Deadfall (local)?
A procedural map, generated by the game, runs on Operation Deadfall (local).
Server facts
Where does Operation Deadfall (local) sit geographically?
Nothing on Operation Deadfall (local) states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 83.140.77.13:28235 is its address.
What version of Rust is running on Operation Deadfall (local)?
The setup on Operation Deadfall (local) is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does Operation Deadfall (local) stay online, and is it up right now?
At the time of this update, Operation Deadfall (local) is down, last seen 19 hours ago. The first sighting by Rust Live Stats was on 27 October 2026.
Connecting
How do you get onto Operation Deadfall (local)?
Enter client.connect 83.140.77.13:28235 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.