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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 103 fresh wipes in the last three hours Operation Deadfall (local): 1 players (offline) Updated every five minutes

Live coverage · Rust server

Operation Deadfall (local)

Offline Operation Deadfall (local) is not on the server list right now. The figures below are from when it was last seen, 19h ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #11,474, the top 52% of all ranked servers.
  • It resets its world every few hours: 5 new worlds this week, none of them a wipe.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
17-day averagepeak 1
#11,474ranktop 52%
resetsno wipes5 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on Operation Deadfall (local)

Players

AveragePeak
00.250.50.75119:0020:0021:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,474 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

Similar servers

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Quick answers

from the figures on this page

Wipe days

On what timetable does Operation Deadfall (local) wipe?

Every few hours Operation Deadfall (local) generates a new world; that is a reset, not a wipe, and no wipe schedule exists.

Lists and tags

Where does Operation Deadfall (local) appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Operation Deadfall (local) fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Operation Deadfall (local)?

gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list Operation Deadfall (local) publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Operation Deadfall (local)?

Operation Deadfall (local) is not online at the moment, having last been seen 19 hours ago. Peak over the past week: 1. Average: 1 players. Between now and 48 hours back, 22:00 UTC drew the most players, 1 on average.

What position does Operation Deadfall (local) hold among Rust servers?

Player hours over seven days put Operation Deadfall (local) at #11,474, in the top 52% of all ranked servers.

Settings and map

What settings and rules does Operation Deadfall (local) run?

Nothing in the name of Operation Deadfall (local) states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Operation Deadfall (local)?

A procedural map, generated by the game, runs on Operation Deadfall (local).

Server facts

Where does Operation Deadfall (local) sit geographically?

Nothing on Operation Deadfall (local) states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 83.140.77.13:28235 is its address.

What version of Rust is running on Operation Deadfall (local)?

The setup on Operation Deadfall (local) is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Operation Deadfall (local) stay online, and is it up right now?

At the time of this update, Operation Deadfall (local) is down, last seen 19 hours ago. The first sighting by Rust Live Stats was on 27 October 2026.

Connecting

How do you get onto Operation Deadfall (local)?

Enter client.connect 83.140.77.13:28235 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players Slots: 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.