The count
LiveLive coverage · Rust server
Procedural Map
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #7,162, the top 32% of all ranked servers.
- The current map has been up 25d 23h, since Friday 2 October, 06:07 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Procedural Map
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,162 today
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Friday 2 October 2026, 06:07 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Procedural Map?
At their busiest, its recent wipes averaged 3 players. 38 hours after the latest wipe, the crowd reached its peak.
On what timetable does Procedural Map wipe?
The record holds too few of Procedural Map's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 23 hours have passed since this world was generated.
Lists and tags
Where does Procedural Map appear in Rust Live Stats lists and filters?
On Rust Live Stats, Procedural Map is listed under Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Procedural Map signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Procedural Map publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Procedural Map at the moment?
0 of Procedural Map's 100 slots are filled right now. The seven-day average is 0 players, with a peak of 1. Peak hour over 48 hours: 17:00 UTC, at 1 players on average.
What position does Procedural Map hold among Rust servers?
On player hours for the past seven days, Procedural Map sits at #7,162, inside the top 32% of ranked servers.
Settings and map
What rules does Procedural Map enforce, and which settings does it use?
Nothing in the name of Procedural Map states a gather rate. The default applies: 8 players to a group. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Procedural Map?
Size 3,700, seed 657663029: that is the procedural map the game generates for Procedural Map. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is Procedural Map in?
No region is published by Procedural Map. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 83.147.29.183:28025.
What is performance like on Procedural Map?
Server fps averaged 29 over the last 48 hours, with a low of 5. Entity count reached 80,134: buildings, deployables and the rest of the world. The highest memory usage was 2,416 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Procedural Map?
Procedural Map operates on Windows with Rust network protocol 2635 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Procedural Map stay online, and is it up right now?
Right now Procedural Map is online. About 25 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What is the way to connect to Procedural Map?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 83.147.29.183:28025.
