The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,114, the top 70% of all ranked servers.
- The current map has been up 12d 16h, since Friday 16 October, 09:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,114 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does test wipe, and at what times?
Too few wipes are recorded for test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 12 days 16 hours.
Tags and categories
Which Rust Live Stats filters and lists does test show up in?
On Rust Live Stats, test is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for test signify?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on test?
test is not online at the moment, having last been seen 12 days 16 hours ago.
Where does test sit in the server rankings?
On player hours for the past seven days, test sits at #15,114, inside the top 70% of ranked servers.
Rules and settings
Which settings and rules are in force on test?
The name test carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for test?
A procedural map, generated by the game, runs on test.
Server details
What location is test in?
Nothing on test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 83.196.166.124:28015.
What Rust version is test on?
Rust network protocol 2634 and build 167781 on Windows is what test runs. Steam updates it for you, but your game needs the same protocol to join.
Is test up now, and how steady is its uptime?
At the time of this update, test is down, last seen 12 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 October 2026.
Getting on
How do you get onto test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 83.196.166.124:28015.