The count
Live coverage · Rust server
Local Staging Test Server
Offline Local Staging Test Server is not on the server list right now. The figures below are from when it was last seen, 28d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #16,186, the top 68% of all ranked servers.
- The current map has been up 28d 2h, since Tuesday 29 September, 21:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Staging Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,186 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 29 September 2026, 21:01 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Local Staging Test Server?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.
How often does Local Staging Test Server wipe, and at what times?
Too few wipes are recorded for Local Staging Test Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 28 days 2 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does Local Staging Test Server show up in?
On Rust Live Stats, Local Staging Test Server is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on Local Staging Test Server?
gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166257 (Build): Build: 166257; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list Local Staging Test Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Local Staging Test Server right now?
Local Staging Test Server is not online at the moment, having last been seen 28 days 2 hours ago.
What position does Local Staging Test Server hold among Rust servers?
Player hours over seven days put Local Staging Test Server at #16,186, in the top 68% of all ranked servers.
Settings and map
What rules does Local Staging Test Server enforce, and which settings does it use?
Nothing in the name of Local Staging Test Server states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Server facts
Which region is Local Staging Test Server hosted in?
Nothing on Local Staging Test Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 83.217.171.135:28015.
What version of Rust is running on Local Staging Test Server?
The setup on Local Staging Test Server is Rust network protocol 2634 and build 166257 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Local Staging Test Server stay online, and is it up right now?
At the time of this update, Local Staging Test Server is down, last seen 28 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 29 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Local Staging Test Server?
Enter client.connect 83.217.171.135:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.