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61,343 players on Rust servers right now 11,769 servers online 3,535 with players on 127 fresh wipes in the last three hours IceSparks Server: 0 players on now Updated every five minutes

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IceSparks Server

Key points

  • 0 of 125 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #7,312, the top 33% of all ranked servers.
  • The current map has been up 7d 20h, since Wednesday 21 October, 01:31 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 20h, with the force wipe.
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monthly wipes vanillapremium

Live coverage

newest first · every post is a reading of this server

Now: 0 of 125 players

0/ 125players now 0% full
07-day averagepeak 2
#7,312ranktop 33%
7d agolast wipemonthly schedule
7d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players on IceSparks Server

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,312 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Oct23 Oct25 Oct26 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 20h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 20h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
275 / 300
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 215 on average
207 / 250
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 175 on average
93 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 159 on average
169 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 134 on average
137 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
108 / 150

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at IceSparks Server?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 37 hours in.

On what timetable does IceSparks Server wipe?

Nothing wipes IceSparks Server but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 20 hours have passed since this world was generated. Its tags give wipes as monthly.

Tags and categories

Where does IceSparks Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include IceSparks Server are Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on IceSparks Server?

gmvanilla (Game mode): This is vanilla survival; mp125 (Max players): The slot count is 125; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^q (Premium): You need Rust's premium status to join this server: that is the tag list IceSparks Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is IceSparks Server at the moment?

0 of IceSparks Server's 125 slots are filled right now. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 00:00 UTC, averaging 0 players.

Where does IceSparks Server sit in the server rankings?

Player hours over seven days put IceSparks Server at #7,312, in the top 33% of all ranked servers.

Map and rules

What rules does IceSparks Server enforce, and which settings does it use?

No gather rate appears in the name IceSparks Server. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. You need Rust's premium status to join this server. VAC is enabled: Valve's anti-cheat.

Which map is in use on IceSparks Server?

A procedural map of 4,000 with seed 2147483647, generated by the game, runs on IceSparks Server. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Which region is IceSparks Server hosted in?

No region is published by IceSparks Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 83.223.207.138:28600.

What is performance like on IceSparks Server?

It never went below 6 server fps in the last 48 hours, averaging 35. Entity count reached 99,895: buildings, deployables and the rest of the world. The highest memory usage was 3,361 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is IceSparks Server on?

The setup on IceSparks Server is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is IceSparks Server up now, and how steady is its uptime?

Right now IceSparks Server is online. About 6 days 2 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to IceSparks Server?

Enter client.connect 83.223.207.138:28600 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You need Rust's premium status to join this server.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp125
Max players The slot count is 125.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^q
Premium You need Rust's premium status to join this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.