The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 29d ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 0 players.
- It ranks #14,543, the top 61% of all ranked servers.
- The current map has been up 30d 7h, since Sunday 27 September, 12:54 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,543 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does test wipe, and at what times?
Too few wipes are recorded for test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 30 days 7 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does test show up in?
These are the Rust Live Stats lists test fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on test carry?
gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on test right now?
test is not online at the moment, having last been seen 29 days 7 hours ago.
What position does test hold among Rust servers?
Player hours over seven days put test at #14,543, in the top 61% of all ranked servers.
Map and rules
What rules does test enforce, and which settings does it use?
Nothing in the name of test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is live on test?
A procedural map, generated by the game, runs on test.
Server details
Which region is test hosted in?
There is no region from test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 83.23.140.41:28015 is its address.
What Rust version is test on?
The setup on test is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is test up now, and how steady is its uptime?
As of now, test is offline; the last sighting was 29 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 28 September 2026.
Connecting
What is the way to connect to test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 83.23.140.41:28015.