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53,688 players on Rust servers right now 11,669 servers online 3,358 with players on 87 fresh wipes in the last three hours PixelReactor Community: 0 players (offline) Updated every five minutes

Live coverage · Rust server

PixelReactor Community

Offline PixelReactor Community is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,882, the top 71% of all ranked servers.
  • The current map has been up 39d 15h, since Friday 18 September, 18:35 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#16,882ranktop 71%
39d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on PixelReactor Community

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,882 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 53 on average
18 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 35 on average
16 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 32 on average
11 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
25 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
10 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 18 on average
6 / 100

Quick answers

from the figures on this page

Wipe days

When does PixelReactor Community wipe?

Too few wipes are recorded for PixelReactor Community to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 39 days 15 hours.

Tags and filters

Which Rust Live Stats filters and lists does PixelReactor Community show up in?

On Rust Live Stats, PixelReactor Community is listed under Live Rust community servers and Rust PvE servers, live now. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What meaning do the tags on PixelReactor Community carry?

gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^p (PvE): No player fights another — the danger comes from the world: that is the tag list PixelReactor Community publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on PixelReactor Community?

PixelReactor Community is not online at the moment, having last been seen 28 days 22 hours ago.

How does PixelReactor Community compare with other Rust servers in the rankings?

Player hours over seven days put PixelReactor Community at #16,882, in the top 71% of all ranked servers.

Rules and settings

Which settings and rules are in force on PixelReactor Community?

Nothing in the name of PixelReactor Community states a gather rate. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for PixelReactor Community?

The map on PixelReactor Community is procedural, made by the game itself.

Server facts

What location is PixelReactor Community in?

Nothing on PixelReactor Community states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 83.77.236.209:9990.

What Rust version is PixelReactor Community on?

The setup on PixelReactor Community is Rust network protocol 2633 and build 165217 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does PixelReactor Community stay online, and is it up right now?

As of now, PixelReactor Community is offline; the last sighting was 28 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 18 September 2026.

Getting on

How do you get onto PixelReactor Community?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 83.77.236.209:9990.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.