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54,666 players on Rust servers right now 11,743 servers online 3,375 with players on 133 fresh wipes in the last three hours TestServer: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TestServer

Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,555, the top 61% of all ranked servers.
  • The current map has been up 31d 8h, since Sunday 27 September, 14:37 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#14,555ranktop 61%
31d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TestServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,555 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
330 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
220 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
37 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
55 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
78 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at TestServer?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.

How often does TestServer wipe, and at what times?

The record holds too few of TestServer's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 31 days 8 hours.

Lists and tags

Where does TestServer appear in Rust Live Stats lists and filters?

On Rust Live Stats, TestServer is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on TestServer carry?

gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list TestServer publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on TestServer right now?

Last seen 31 days 6 hours ago, TestServer is offline right now.

What position does TestServer hold among Rust servers?

Player hours over seven days put TestServer at #14,555, in the top 61% of all ranked servers.

Settings and map

Which settings and rules are in force on TestServer?

Nothing in the name of TestServer states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on TestServer?

The map on TestServer is procedural, made by the game itself.

Server facts

Where does TestServer sit geographically?

No region is published by TestServer. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 84.147.157.29:28015.

What version of Rust is running on TestServer?

TestServer operates on Windows with Rust network protocol 2633 and build 165217. Steam updates it for you, but your game needs the same protocol to join.

How reliable is TestServer, and is it online at the moment?

TestServer is currently offline, with its last appearance 31 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 27 September 2026.

How to join

What is the way to connect to TestServer?

Enter client.connect 84.147.157.29:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players Slots: 5.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.