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49,583 players on Rust servers right now 11,657 servers online 3,193 with players on 95 fresh wipes in the last three hours Operational Control Center: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Operational Control Center

Offline Operational Control Center is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #12,618, the top 57% of all ranked servers.
  • The current map has been up 5d 0h, since Friday 23 October, 09:10 UTC.
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moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
17-day averagepeak 1
#12,618ranktop 57%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Operational Control Center

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,618 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
100 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 236 on average
158 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 100 on average
36 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
88 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 53 on average
39 / 100
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 52 on average
29 / 300

Quick answers

from the figures on this page

Wiping

On what timetable does Operational Control Center wipe?

Operational Control Center's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 5 days.

Tags and categories

Which Rust Live Stats filters and lists does Operational Control Center show up in?

These are the Rust Live Stats lists Operational Control Center fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Operational Control Center?

gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Operational Control Center publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Operational Control Center?

Last seen 4 days 23 hours ago, Operational Control Center is offline right now. Averaged across seven days, 1 players; the peak was 1.

What position does Operational Control Center hold among Rust servers?

Player hours over seven days put Operational Control Center at #12,618, in the top 57% of all ranked servers.

Rules and settings

Which settings and rules are in force on Operational Control Center?

The name Operational Control Center carries no gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on Operational Control Center?

The map on Operational Control Center is procedural, made by the game itself.

About the server

Which region is Operational Control Center hosted in?

There is no region from Operational Control Center. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 84.174.76.43:28015.

What version of Rust is running on Operational Control Center?

The setup on Operational Control Center is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Operational Control Center stay online, and is it up right now?

As of now, Operational Control Center is offline; the last sighting was 4 days 23 hours ago. It was online for 0 of 96 hours in the last 4 full days, or 0% of the time. On 23 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Operational Control Center?

Enter client.connect 84.174.76.43:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players Slots: 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.