The count
LiveLive coverage · Rust server
[EU|ITA] Mich
Key points
- 0 of 5 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #6,015, the top 27% of all ranked servers.
- The current map has been up 1d 1h, since Monday 26 October, 20:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU|ITA] Mich
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,015 today
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Monday 26 October 2026, 20:06 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 24 October 2026, 20:11 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 19 October 2026, 06:59 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 17 October 2026, 11:56 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Monday 12 October 2026, 09:36 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 5.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 10 October 2026, 09:08 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 4 October 2026, 14:05 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.8 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 4 October 2026, 07:11 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Show 4 earlier wipes
Wipe
Wipe peaks at 1 player
Saturday 3 October 2026, 09:21 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 10:20 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 16 September 2026, 08:13 UTC
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 16.1 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 15 September 2026, 09:55 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [EU|ITA] Mich?
At their busiest, its recent wipes averaged 1 players. 17 hours after the latest wipe, the crowd reached its peak. In 100% of recent wipes, population held above half the peak right through to the next wipe.
On what timetable does [EU|ITA] Mich wipe?
No next wipe can be predicted for [EU|ITA] Mich, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 25 hours.
Tags and categories
Where does [EU|ITA] Mich appear in Rust Live Stats lists and filters?
On Rust Live Stats, [EU|ITA] Mich is listed under EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
What meaning do the tags on [EU|ITA] Mich carry?
These are the tags [EU|ITA] Mich makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; rustmaps (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is [EU|ITA] Mich at the moment?
0 of [EU|ITA] Mich's 5 slots are filled right now. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 13:00 UTC, at 1 players on average.
Where does [EU|ITA] Mich sit in the server rankings?
On player hours for the past seven days, [EU|ITA] Mich sits at #6,015, inside the top 27% of ranked servers.
Rules and settings
What settings and rules does [EU|ITA] Mich run?
No gather rate appears in the name [EU|ITA] Mich. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on [EU|ITA] Mich?
Custom map, size 4,500, on [EU|ITA] Mich. The file is published, so this page offers the download.
Server details
Which region is [EU|ITA] Mich hosted in?
The name points to Europe even though [EU|ITA] Mich publishes no region tag. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 84.221.16.135:28015.
Is performance on [EU|ITA] Mich steady?
The average server fps was 78 over the last 48 hours; the lowest was 5. It supported up to 130,881 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,277 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on [EU|ITA] Mich?
The setup on [EU|ITA] Mich is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is [EU|ITA] Mich, and is it online at the moment?
At the time of this update, [EU|ITA] Mich is live. The uptime it reports puts the last restart at about 3 hours ago. It was online for 101 of 168 hours in the last 7 full days, or 60% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to [EU|ITA] Mich?
Enter client.connect 84.221.16.135:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/wfgp5uybw7.
