Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
45,053 players on Rust servers right now 11,631 servers online 3,098 with players on 93 fresh wipes in the last three hours Tests: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Tests

Offline Tests is not on the server list right now. The figures below are from when it was last seen, 32d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,527, the top 71% of all ranked servers.
  • The current map has been up 32d 17h, since Friday 25 September, 15:03 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#16,527ranktop 71%
32d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Tests

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,527 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 536 on average
423 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
208 / 225
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 318 on average
24 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 317 on average
27 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 276 on average
136 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
45 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Tests?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

When does Tests wipe?

The record holds too few of Tests's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 32 days 17 hours.

Tags and filters

Where does Tests appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Tests fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Tests carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which Tests publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on Tests right now?

Last seen 32 days 8 hours ago, Tests is offline right now.

What position does Tests hold among Rust servers?

Player hours over seven days put Tests at #16,527, in the top 71% of all ranked servers.

Settings and map

Which settings and rules are in force on Tests?

Nothing in the name of Tests states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Tests?

Size 4,500, seed 1234567: that is the procedural map the game generates for Tests. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Which region is Tests hosted in?

Nothing on Tests states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 84.252.16.93:28015 is its address.

What Rust version is Tests on?

Rust network protocol 2633 and build 165217 on Windows is what Tests runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Tests stay online, and is it up right now?

At the time of this update, Tests is down, last seen 32 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 25 September 2026.

Getting on

What steps connect you to Tests?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 84.252.16.93:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players Slots: 500.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.